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Excerpt: skill challenges
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<blockquote data-quote="Ipissimus" data-source="post: 4203973" data-attributes="member: 41514"><p>I like it. As hong said, I think people are overreacting to the example given as 'the be all and end all' of skill challenges. Obviously, you'll create skill challenges that suit your group and, as always, the DM is there to filter to a group's taste. Remember, WOTC has to cater for all play styles and there are a great many players who are just plain uncomfortable acting out their characters at the table. Do they deserve to be penalized because of that? No, the game's meant to be fun for everyone involved.</p><p></p><p>On the subject of intimidate, though, we know very little detail about the situation but the guy IS a Duke. Someone mentioned before that Dukes are supported by whole armies. I'll go one setp further. As a Duke, the one thing we do know about him is that he has the moral, political and maybe even divine mandate to wield the power of life and death over his lands and everything in it of a lesser rank than he. How does a small group of scruffy, rootless, vagabonds (ie adventurers) intimidate someone used to wielding that kind of power as a matter of course? Granted, your PCs may be gentry themselves, but the likelihood of that's rather slim. Heck, as far as the Duke's concerned, the PCs are probably obliged to follow his orders.</p><p></p><p>Now, I can also see an opportunity here. Imagine that previously, the PCs won another challenge (skill, combat or whatever) so exceedingly well that it was revealed to them that someone involved was the Duke's illegitimate son/daughter as the 'treasure' they receive, opening up the possibility of intimidating the Duke by holding his secret over his head.</p><p></p><p>I think the system has eormous potential.</p></blockquote><p></p>
[QUOTE="Ipissimus, post: 4203973, member: 41514"] I like it. As hong said, I think people are overreacting to the example given as 'the be all and end all' of skill challenges. Obviously, you'll create skill challenges that suit your group and, as always, the DM is there to filter to a group's taste. Remember, WOTC has to cater for all play styles and there are a great many players who are just plain uncomfortable acting out their characters at the table. Do they deserve to be penalized because of that? No, the game's meant to be fun for everyone involved. On the subject of intimidate, though, we know very little detail about the situation but the guy IS a Duke. Someone mentioned before that Dukes are supported by whole armies. I'll go one setp further. As a Duke, the one thing we do know about him is that he has the moral, political and maybe even divine mandate to wield the power of life and death over his lands and everything in it of a lesser rank than he. How does a small group of scruffy, rootless, vagabonds (ie adventurers) intimidate someone used to wielding that kind of power as a matter of course? Granted, your PCs may be gentry themselves, but the likelihood of that's rather slim. Heck, as far as the Duke's concerned, the PCs are probably obliged to follow his orders. Now, I can also see an opportunity here. Imagine that previously, the PCs won another challenge (skill, combat or whatever) so exceedingly well that it was revealed to them that someone involved was the Duke's illegitimate son/daughter as the 'treasure' they receive, opening up the possibility of intimidating the Duke by holding his secret over his head. I think the system has eormous potential. [/QUOTE]
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Excerpt: skill challenges
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