Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: skill challenges
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Derren" data-source="post: 4203974" data-attributes="member: 2518"><p>Better than expected but not perfect.</p><p></p><p>I am still concerned that with this systems the player will "roll for successes" instead of "rolling for a goal"(meaning that players will simply roll their best skill because that will solve the challenge instead of really trying to get closer to their goal in game).</p><p></p><p>And how should the PCs be able to know when a new skill can be rolled because of a previous success like with the history check here, especially as I see no reason why you can't start the negotiation with "We are honored to meet the savior of whatevertown" without previous successful diplomacy check. I also wonder how this system will ensure that everyone will get something to do. In this situation everyone with low Cha and who isn't trained in social skills will keep his mouth shut and let the negotiator talk.</p><p></p><p>Edit:</p><p>Another thing I wonder about is if it will be discussed how the use of powers affect skill challenges, like using charm person (if that power exists in 4E) or in a Escape from Sembia like challenge a Eladrin simply Feystepping away instead of fleeing from the guards with a skill. Does that count as success or not? And what happens when the power allows the character to reach the goal of the challenge before the required number of successes are accumulated like a wizard casting invisibility and simply walking out of Sembia?</p></blockquote><p></p>
[QUOTE="Derren, post: 4203974, member: 2518"] Better than expected but not perfect. I am still concerned that with this systems the player will "roll for successes" instead of "rolling for a goal"(meaning that players will simply roll their best skill because that will solve the challenge instead of really trying to get closer to their goal in game). And how should the PCs be able to know when a new skill can be rolled because of a previous success like with the history check here, especially as I see no reason why you can't start the negotiation with "We are honored to meet the savior of whatevertown" without previous successful diplomacy check. I also wonder how this system will ensure that everyone will get something to do. In this situation everyone with low Cha and who isn't trained in social skills will keep his mouth shut and let the negotiator talk. Edit: Another thing I wonder about is if it will be discussed how the use of powers affect skill challenges, like using charm person (if that power exists in 4E) or in a Escape from Sembia like challenge a Eladrin simply Feystepping away instead of fleeing from the guards with a skill. Does that count as success or not? And what happens when the power allows the character to reach the goal of the challenge before the required number of successes are accumulated like a wizard casting invisibility and simply walking out of Sembia? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: skill challenges
Top