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Excerpt: skill challenges
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<blockquote data-quote="Fanaelialae" data-source="post: 4206472" data-attributes="member: 53980"><p>By that logic, using a clay golem in an adventure is railroading because the clay golem is immune to non-bludgeoning weapons. So long as the PCs have weapons capable of hurting the golem, I don't see it as a bad thing if one player's L33T sword of uberness is useless of one encounter. It forces players to think outside the box rather than resorting to the same boring, repetitive combo (I power attack with my L33T sword of uberness and it dies).</p><p></p><p>It's not a case of railroading because the PCs need never ask the duke for help. The adventure might be slightly tougher as a result, but that is a CHOICE the players make. Player choice is the opposite of railroading. IF the players choose to negotiate with the duke THEN intimidation will automatically fail in that particular encounter. IF the players decide to fight the clay golem THEN non-bludgeoning attacks automatically fail.</p><p></p><p>I have no problems with epic heroes cowing a pissant duke, but pissant adventurers cowing a powerful duke is another matter. And if they're asking the duke for his help, odds are these PCs are not particularly powerful.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 4206472, member: 53980"] By that logic, using a clay golem in an adventure is railroading because the clay golem is immune to non-bludgeoning weapons. So long as the PCs have weapons capable of hurting the golem, I don't see it as a bad thing if one player's L33T sword of uberness is useless of one encounter. It forces players to think outside the box rather than resorting to the same boring, repetitive combo (I power attack with my L33T sword of uberness and it dies). It's not a case of railroading because the PCs need never ask the duke for help. The adventure might be slightly tougher as a result, but that is a CHOICE the players make. Player choice is the opposite of railroading. IF the players choose to negotiate with the duke THEN intimidation will automatically fail in that particular encounter. IF the players decide to fight the clay golem THEN non-bludgeoning attacks automatically fail. I have no problems with epic heroes cowing a pissant duke, but pissant adventurers cowing a powerful duke is another matter. And if they're asking the duke for his help, odds are these PCs are not particularly powerful. [/QUOTE]
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Excerpt: skill challenges
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