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Excerpt: the quest's the thing
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<blockquote data-quote="Aria Silverhands" data-source="post: 4224169" data-attributes="member: 66086"><p>Railroading is never a bad thing, unless you're dumb enough to let your players know they're being railroaded. If I spend X amount of time working on a dungeon and even account for some possible surprise choices form the group, I'm going to manipulate the adventure and fit it into the characters choices so they end up doing what I had planned anyway.</p><p></p><p>I've seen way too many groups just dink around in town not doing anything but a little roleplay waiting for the DM to drop something in their laps to deal with. I've seen way too many DM's wait for players to do something so they can drop something on the pc's heads. I hate leading pc's by the nose with obvious railroading and I hate kicking the dm in the ass to get them going as well. Obvious railroading just irks me. I prefer quiet manipulation of the encounters and story behind the scenes to get the pc's where they should be so it feels like the pc's are influencing the story, which they are in some ways. Stealing the show, ie leading the dm around by the nose, just feels selfish... like you're trying to steal the spotlight. Even if you're doing it just to get the game going.</p></blockquote><p></p>
[QUOTE="Aria Silverhands, post: 4224169, member: 66086"] Railroading is never a bad thing, unless you're dumb enough to let your players know they're being railroaded. If I spend X amount of time working on a dungeon and even account for some possible surprise choices form the group, I'm going to manipulate the adventure and fit it into the characters choices so they end up doing what I had planned anyway. I've seen way too many groups just dink around in town not doing anything but a little roleplay waiting for the DM to drop something in their laps to deal with. I've seen way too many DM's wait for players to do something so they can drop something on the pc's heads. I hate leading pc's by the nose with obvious railroading and I hate kicking the dm in the ass to get them going as well. Obvious railroading just irks me. I prefer quiet manipulation of the encounters and story behind the scenes to get the pc's where they should be so it feels like the pc's are influencing the story, which they are in some ways. Stealing the show, ie leading the dm around by the nose, just feels selfish... like you're trying to steal the spotlight. Even if you're doing it just to get the game going. [/QUOTE]
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Excerpt: the quest's the thing
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