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Excerpt: The Warlord
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<blockquote data-quote="I'm A Banana" data-source="post: 4177374" data-attributes="member: 2067"><p>By all appearances, you will no more need a wizard in your party in 4e than you needed a cleric in your party in 3e. You'll just need to use "different tactics," which is exactly what a cleric-less party in 3e needed to do. </p><p></p><p>However, you would find that a cleric would be the BEST, and that the other classes wouldn't be quite as good, and this means that for the more swingy monsters (which, at high levels, got to be basically every monster), the need for very solid tactics would be more dramatic. So you got the impression that you "needed" a cleric, despite not REALLY needing a cleric.</p><p></p><p>You can probably cope without a wizard, too, but it seems like you'll be missing out on the BEST area-effect abilities, which can certainly make a difference in, say, a combat full of minions, or one with a highly mobile enemy. </p><p></p><p></p><p></p><p>Some schizophrenia is good, but too much means that I don't know how to tinker with the game. Is a game without a second controller working As Intended? What would a different controller look like? Can I ban wizards without making my party feel weaker? Etc.?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4177374, member: 2067"] By all appearances, you will no more need a wizard in your party in 4e than you needed a cleric in your party in 3e. You'll just need to use "different tactics," which is exactly what a cleric-less party in 3e needed to do. However, you would find that a cleric would be the BEST, and that the other classes wouldn't be quite as good, and this means that for the more swingy monsters (which, at high levels, got to be basically every monster), the need for very solid tactics would be more dramatic. So you got the impression that you "needed" a cleric, despite not REALLY needing a cleric. You can probably cope without a wizard, too, but it seems like you'll be missing out on the BEST area-effect abilities, which can certainly make a difference in, say, a combat full of minions, or one with a highly mobile enemy. Some schizophrenia is good, but too much means that I don't know how to tinker with the game. Is a game without a second controller working As Intended? What would a different controller look like? Can I ban wizards without making my party feel weaker? Etc.? [/QUOTE]
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