Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Weapons (MERGE)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4207819" data-attributes="member: 710"><p>I like the categories and descriptors. They definitely look useful.</p><p></p><p>On Two-Weapon Fighting: Granting extra attacks due to wielding multiple weapons doesn't fit well into the 4E system. Most character attacks will use powers, and each power has a description what kind of action it requires to use. How do you handle this with making multiple attacks? Either you can only use a power and ignore the off-hand attack, or you grant the benefits twice, which obviously leads to overpowered effects. Neither is satisfying.</p><p></p><p>So, if you want to fight with two-weapons, all the time, you'll need a power for it. I wonder if it will be a at-will attack power for the Ranger (I don't know if that would be balanced), but I think most of the time, you'll use your encounter powers to gain extra attacks. To compensate, you won't suffer any penalties.</p><p></p><p>A general tendency for 4E seems to be to eliminate direct penalties. You don't get a non-proficiency penalty, but a proficiency bonus. When you perform a special maneuver (via a power), you don't suffer penalty or bonuses, but you get to deal damage and a special effect. To compensate, you can't do it at-will. </p><p>It's only consistent to do the same for two-weapon fighting.</p><p></p><p>People might still disagree with this basic design assumptions, but that's what they are, and I think it is a wise choice not to break with them without a real need.</p><p></p><p>I hope as much as anyone else that it will be easy to add additional two-weapon fighting powers to other characters, but I can live without it. If two-weapon fighting is my character shtick, why _not_ play a Ranger?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4207819, member: 710"] I like the categories and descriptors. They definitely look useful. On Two-Weapon Fighting: Granting extra attacks due to wielding multiple weapons doesn't fit well into the 4E system. Most character attacks will use powers, and each power has a description what kind of action it requires to use. How do you handle this with making multiple attacks? Either you can only use a power and ignore the off-hand attack, or you grant the benefits twice, which obviously leads to overpowered effects. Neither is satisfying. So, if you want to fight with two-weapons, all the time, you'll need a power for it. I wonder if it will be a at-will attack power for the Ranger (I don't know if that would be balanced), but I think most of the time, you'll use your encounter powers to gain extra attacks. To compensate, you won't suffer any penalties. A general tendency for 4E seems to be to eliminate direct penalties. You don't get a non-proficiency penalty, but a proficiency bonus. When you perform a special maneuver (via a power), you don't suffer penalty or bonuses, but you get to deal damage and a special effect. To compensate, you can't do it at-will. It's only consistent to do the same for two-weapon fighting. People might still disagree with this basic design assumptions, but that's what they are, and I think it is a wise choice not to break with them without a real need. I hope as much as anyone else that it will be easy to add additional two-weapon fighting powers to other characters, but I can live without it. If two-weapon fighting is my character shtick, why _not_ play a Ranger? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Weapons (MERGE)
Top