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Excerpt: Weapons (MERGE)
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<blockquote data-quote="vagabundo" data-source="post: 4207873" data-attributes="member: 55864"><p>TWF just got more realistic. (it was also a pain in the ass to calculate the penalties depending on what feats you had, way too complex, hopefully fixed)</p><p></p><p>Being able to wield two equal sized weapons was ridiculous. I do like the default two weapon style is an either/or attack. It will be nice to see what feats/powers are generally available to augment this fighting style.</p><p></p><p>Maybe you could designate the off-hand to do something useful through a feat (AC, damage or to-hit). Or you roll the second weapons damage on a a critical. Simulating a <strong>two weapon strike</strong>.</p><p></p><p>I hated the fact that all weapons were very similar or crazy in 3e. Weapons should encourage a differentiation of fighting style and, from this preview, I think 4e is well on the way to doing this.</p><p></p><p>EDIT: What the hell are they going to do with Drizzt? I suppose exception based design. Feat: Drow-Bad-Ass-Figthing Style...</p></blockquote><p></p>
[QUOTE="vagabundo, post: 4207873, member: 55864"] TWF just got more realistic. (it was also a pain in the ass to calculate the penalties depending on what feats you had, way too complex, hopefully fixed) Being able to wield two equal sized weapons was ridiculous. I do like the default two weapon style is an either/or attack. It will be nice to see what feats/powers are generally available to augment this fighting style. Maybe you could designate the off-hand to do something useful through a feat (AC, damage or to-hit). Or you roll the second weapons damage on a a critical. Simulating a [B]two weapon strike[/B]. I hated the fact that all weapons were very similar or crazy in 3e. Weapons should encourage a differentiation of fighting style and, from this preview, I think 4e is well on the way to doing this. EDIT: What the hell are they going to do with Drizzt? I suppose exception based design. Feat: Drow-Bad-Ass-Figthing Style... [/QUOTE]
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Excerpt: Weapons (MERGE)
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