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Excerpt: Weapons (MERGE)
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<blockquote data-quote="sarcasm2k1" data-source="post: 4209770" data-attributes="member: 65683"><p>The wizard's ability to attack multiple targets at will is a power that he selected. The fighters ability to attack with both weapons will be a power he selected, and I suspect it will be an at-will power.</p><p></p><p>My second comment is not in response to any one in particular but to anyone making arguments that realism requires easy TWF. No! bad poster bad. In real fights TWF is only common in fencing styles utilizing very light blades in both hands (and the off hand and is used primarily for defense or grapples). </p><p></p><p>I have personal experience in broadsword sport fighting (think fencing with wooden longswords). And I can tell you that a long sword in two hands is both faster and more powerful than a long sword in one hand. And trying to use a full sized sword in your non-dominant hand is usually worse than using nothing (it's slow, weak and more complicated). If your opponent is trying to use two longswords it's easer to push them both aside than if he was just using one. And an attacks with 2 different swords are individually weaker, therefore more easily defended against (also they recover slower leaving you very open if you commit with both weapons).</p><p></p><p>Many of my teammates loved to play with two swords, or sword & dagger, or sword and shield; but come competition time <em>everyone</em> use a single longsword in two hands (with a dagger tucked in your belt), and this was not required in the rules. What was forbidden by the rules was the spear I liked to play with, and that was forbidden because it was a unfair advantage.</p><p></p><p>Having two hands on your weapon gives you more leverage, which gives you more power and (more importantly) more speed. If your going to give that advantage up you had better be replacing it with something worth having, and in a real fight looking cool isn't worth it. Mind you in a game looking cool is worth it, so bring on the at-will TWF powers. Just don't make realism arguments supporting two longswords.</p><p></p><p>I should also point out that I made this post after reading the first 6 pages, so who knows if what I've said is still relevant.</p></blockquote><p></p>
[QUOTE="sarcasm2k1, post: 4209770, member: 65683"] The wizard's ability to attack multiple targets at will is a power that he selected. The fighters ability to attack with both weapons will be a power he selected, and I suspect it will be an at-will power. My second comment is not in response to any one in particular but to anyone making arguments that realism requires easy TWF. No! bad poster bad. In real fights TWF is only common in fencing styles utilizing very light blades in both hands (and the off hand and is used primarily for defense or grapples). I have personal experience in broadsword sport fighting (think fencing with wooden longswords). And I can tell you that a long sword in two hands is both faster and more powerful than a long sword in one hand. And trying to use a full sized sword in your non-dominant hand is usually worse than using nothing (it's slow, weak and more complicated). If your opponent is trying to use two longswords it's easer to push them both aside than if he was just using one. And an attacks with 2 different swords are individually weaker, therefore more easily defended against (also they recover slower leaving you very open if you commit with both weapons). Many of my teammates loved to play with two swords, or sword & dagger, or sword and shield; but come competition time [I]everyone[/I] use a single longsword in two hands (with a dagger tucked in your belt), and this was not required in the rules. What was forbidden by the rules was the spear I liked to play with, and that was forbidden because it was a unfair advantage. Having two hands on your weapon gives you more leverage, which gives you more power and (more importantly) more speed. If your going to give that advantage up you had better be replacing it with something worth having, and in a real fight looking cool isn't worth it. Mind you in a game looking cool is worth it, so bring on the at-will TWF powers. Just don't make realism arguments supporting two longswords. I should also point out that I made this post after reading the first 6 pages, so who knows if what I've said is still relevant. [/QUOTE]
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