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Excerpt: You and Your Magic Items
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<blockquote data-quote="DandD" data-source="post: 4224002" data-attributes="member: 55168"><p>By definition, D&D is a game that requires a gamemaster to moderate the game and 1 or more players agreeing with the rules and then playing together. </p><p></p><p>It really seems that D&D 3.X conditioned many people to believe that players should boss the gamemaster around. Just keep that trained garbage that you learned from D&D 3.X away. </p><p></p><p>There is nothing hardass about saying that you want to play it with such and such rules. After all, the players might also want some rules to change (heck, some players might even want to change a rule because they think it takes out the fun of it if there characters can do that). In the end, you compromise and play it to have fun together. </p><p></p><p>Also, the monster creation rules, applying templates and so all prove that 4th edition is all about letting the Gamemaster do as much as he wants (and it tries to constantly remind the gamemaster not to be a simulationist. The rules are for a fun game, not for simulating a work based on a d20-role).</p></blockquote><p></p>
[QUOTE="DandD, post: 4224002, member: 55168"] By definition, D&D is a game that requires a gamemaster to moderate the game and 1 or more players agreeing with the rules and then playing together. It really seems that D&D 3.X conditioned many people to believe that players should boss the gamemaster around. Just keep that trained garbage that you learned from D&D 3.X away. There is nothing hardass about saying that you want to play it with such and such rules. After all, the players might also want some rules to change (heck, some players might even want to change a rule because they think it takes out the fun of it if there characters can do that). In the end, you compromise and play it to have fun together. Also, the monster creation rules, applying templates and so all prove that 4th edition is all about letting the Gamemaster do as much as he wants (and it tries to constantly remind the gamemaster not to be a simulationist. The rules are for a fun game, not for simulating a work based on a d20-role). [/QUOTE]
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