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*Pathfinder & Starfinder
Excerpt: You and Your Magic Items
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<blockquote data-quote="Rechan" data-source="post: 4224254" data-attributes="member: 54846"><p>Anyone think this whole pervasive rule thing is sort've a total derailment from the topic at hand?</p><p></p><p>However, to engage in it regardless...</p><p></p><p></p><p>Yeah.</p><p></p><p>I've adapted my DMing style pretty much. It boils down to "Okay. I'm going to ask everyone here at the table what kind of campaign you want. The kind of campaign we can all agree on, I'll run. Now, I have a few ideas I'm excited about, (A B and C), and I'm somewhat prepared for those. But I'm willing to do anything except (X and Y). What do you guys like?"</p><p></p><p>I employed this method with people I didn't know, and discovered that my group was comprised of rules light (some new, some new to this edition), who liked more roleplay and talking, and less dungeoncrawling. Wound up with playing a light-hearted campaign with traveling con artists. And fun was had by all.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4224254, member: 54846"] Anyone think this whole pervasive rule thing is sort've a total derailment from the topic at hand? However, to engage in it regardless... Yeah. I've adapted my DMing style pretty much. It boils down to "Okay. I'm going to ask everyone here at the table what kind of campaign you want. The kind of campaign we can all agree on, I'll run. Now, I have a few ideas I'm excited about, (A B and C), and I'm somewhat prepared for those. But I'm willing to do anything except (X and Y). What do you guys like?" I employed this method with people I didn't know, and discovered that my group was comprised of rules light (some new, some new to this edition), who liked more roleplay and talking, and less dungeoncrawling. Wound up with playing a light-hearted campaign with traveling con artists. And fun was had by all. [/QUOTE]
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Excerpt: You and Your Magic Items
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