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General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: You and Your Magic Items
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<blockquote data-quote="Just Another User" data-source="post: 4224599" data-attributes="member: 23516"><p>What I don't understand is, why they just didn't get rid of the bonuses at all? What is the point of them if they come automatically every 4 level.</p><p></p><p>And if I undestand correctly, does the low magic system mean than in a low-magic world adventurers are better than in a high-magic world?</p><p></p><p>world with magic items, the adventurer lose his weapon and have to fight with a different one. Fight at -x</p><p></p><p>world without magic items, the adventurer lose his weapon and have to fight with another one, fight with the same bonus.</p><p></p><p>with magic items, caught in a combat while not wearing his cloak of resistance (i.e attacked by assassins while sleeping at a inn), he have lower defences.</p><p></p><p>without magic items: same situation, his defenses are the same.</p><p></p><p>etc </p><p></p><p>If you think about it an adventurer have it better in a world without magic items, even just for the money he save on equipment. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Really just remove these bonuse from the system and let magic tiems being defined by their special abilities. This would remove a lot of other problems, like the wheelbarrow of +1 rapiers, better than that stupid thresold.</p></blockquote><p></p>
[QUOTE="Just Another User, post: 4224599, member: 23516"] What I don't understand is, why they just didn't get rid of the bonuses at all? What is the point of them if they come automatically every 4 level. And if I undestand correctly, does the low magic system mean than in a low-magic world adventurers are better than in a high-magic world? world with magic items, the adventurer lose his weapon and have to fight with a different one. Fight at -x world without magic items, the adventurer lose his weapon and have to fight with another one, fight with the same bonus. with magic items, caught in a combat while not wearing his cloak of resistance (i.e attacked by assassins while sleeping at a inn), he have lower defences. without magic items: same situation, his defenses are the same. etc If you think about it an adventurer have it better in a world without magic items, even just for the money he save on equipment. :) Really just remove these bonuse from the system and let magic tiems being defined by their special abilities. This would remove a lot of other problems, like the wheelbarrow of +1 rapiers, better than that stupid thresold. [/QUOTE]
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Excerpt: You and Your Magic Items
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