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Excerpt: You and Your Magic Items
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<blockquote data-quote="UngeheuerLich" data-source="post: 4225525" data-attributes="member: 59057"><p>its in the DMG... Players will never ever have any contact to these "rules"</p><p></p><p>and I think from a 3.5 perspective, what they did is the middle way. And I am perfectly sure that the game system wil not instantly break down when you take away magic like 3.5. just subtract the magic item treshold from your monster stats or something if it really becomes obvious that the game gets too unbalanced...</p><p></p><p>But I generally agree with you: the DM has to lay out the stage for your group, so you have to check what you want to have in your game and what not to make it fun. Restricting things from core is always dangerous, because its a bit expected by your players. What you need is to make sure your players understand why you restrict some things (game balance/story reasons). </p><p>But i am seriously worried that you have problems to find players. I am not the greatest DM, I sometimes have problems to bring the world to life, but my players trust me. I can do what I want, restrict what i want and most of my players are ok with it...</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 4225525, member: 59057"] its in the DMG... Players will never ever have any contact to these "rules" and I think from a 3.5 perspective, what they did is the middle way. And I am perfectly sure that the game system wil not instantly break down when you take away magic like 3.5. just subtract the magic item treshold from your monster stats or something if it really becomes obvious that the game gets too unbalanced... But I generally agree with you: the DM has to lay out the stage for your group, so you have to check what you want to have in your game and what not to make it fun. Restricting things from core is always dangerous, because its a bit expected by your players. What you need is to make sure your players understand why you restrict some things (game balance/story reasons). But i am seriously worried that you have problems to find players. I am not the greatest DM, I sometimes have problems to bring the world to life, but my players trust me. I can do what I want, restrict what i want and most of my players are ok with it... [/QUOTE]
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Excerpt: You and Your Magic Items
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