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Excerpts: Angels
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<blockquote data-quote="Irda Ranger" data-source="post: 4192059" data-attributes="member: 1003"><p>That's also driven by the removal of Knowledge, Perform, Craft and Profession from the Skill list. I know why they did it, but leaves us with few choices on how to model certain activities. We've got:</p><p></p><p>Rules for Killin' Things With Swords (<span style="color: DarkOrange">Combat</span>)</p><p>Rules for Killin' Things With Fire (<span style="color: DarkOrange">Spells/Prayers</span>)</p><p>Rules for Out-Smarting Things Tryin' to Kill Us With Swords And/Or Fire (<span style="color: DarkOrange">Skills</span>)</p><p>Stuff That Ain't (Directly) Killin' or Out-Smarting (<span style="color: DarkOrange">Rituals</span>)</p><p></p><p>It's only natural for people to want something a little more concrete than pure DM fiat on some matters, so given the tools we got, using Rituals as The Default Non-Combat Mechanic makes the most sense. They simply become (Knowledge + Money + Time = Result). Start with the Result you want, then work backwards from there.</p><p></p><p>And it's not a bad system either! If the Core Rules don't provide for Martial and/or Mundane Rituals I plan on expanding on it in numberous ways.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4192059, member: 1003"] That's also driven by the removal of Knowledge, Perform, Craft and Profession from the Skill list. I know why they did it, but leaves us with few choices on how to model certain activities. We've got: Rules for Killin' Things With Swords ([COLOR=DarkOrange]Combat[/COLOR]) Rules for Killin' Things With Fire ([COLOR=DarkOrange]Spells/Prayers[/COLOR]) Rules for Out-Smarting Things Tryin' to Kill Us With Swords And/Or Fire ([COLOR=DarkOrange]Skills[/COLOR]) Stuff That Ain't (Directly) Killin' or Out-Smarting ([COLOR=DarkOrange]Rituals[/COLOR]) It's only natural for people to want something a little more concrete than pure DM fiat on some matters, so given the tools we got, using Rituals as The Default Non-Combat Mechanic makes the most sense. They simply become (Knowledge + Money + Time = Result). Start with the Result you want, then work backwards from there. And it's not a bad system either! If the Core Rules don't provide for Martial and/or Mundane Rituals I plan on expanding on it in numberous ways. [/QUOTE]
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