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<blockquote data-quote="amethal" data-source="post: 4014558" data-attributes="member: 22784"><p>Interesting stuff. Its nice to get the info first hand for once, since I can't justify spending my limited gaming budget on preview books when there are so many great products out there that I don't yet own.</p><p></p><p>The feywild looks like a great adventure location, and the description of the feywild's underdark was very evocative.</p><p></p><p>I particularly liked the information about how they are trying to distinguish devils from demons, but I disagree with some of their conclusions.</p><p></p><p>The concept of demons as forces of primal, bestial evil who deep down like nothing better than to wade into hand to hand and smash their foes into a bloody pulp is great. </p><p></p><p>I'm not so sure about the "demons are uninterested in personal power" bit though.</p><p></p><p>One of the central themes of the Abyss has always been the rivalry between the various demon lords. I think the game loses something if Orcus and Grazz't aren't constantly vying to take Demogorgon's title of biggest badass in the Abyss. </p><p></p><p>I also feel there's room in the game for the yugoloths to be a force of evil in their own right, rather than just making them a group of slightly eccentric demons. There seems to be a fair bit of yugoloth love at ENWorld, and it would have been nice if the designers had felt able to cater for it. Instead we have a change which nobody particularly wanted and a small but significant number of people are going to hate.</p><p></p><p>And if erinyes and succubus are too similar (which is a matter of opinion) then I'd rather the designers had put some thought into making them different rather than simply eliminating the erinyes. </p><p></p><p>To end on an irrational note, the designers deciding to make dragons "cooler" in fourth edition really wound me up. I happen to think D&D dragons have always been pretty darn cool.</p></blockquote><p></p>
[QUOTE="amethal, post: 4014558, member: 22784"] Interesting stuff. Its nice to get the info first hand for once, since I can't justify spending my limited gaming budget on preview books when there are so many great products out there that I don't yet own. The feywild looks like a great adventure location, and the description of the feywild's underdark was very evocative. I particularly liked the information about how they are trying to distinguish devils from demons, but I disagree with some of their conclusions. The concept of demons as forces of primal, bestial evil who deep down like nothing better than to wade into hand to hand and smash their foes into a bloody pulp is great. I'm not so sure about the "demons are uninterested in personal power" bit though. One of the central themes of the Abyss has always been the rivalry between the various demon lords. I think the game loses something if Orcus and Grazz't aren't constantly vying to take Demogorgon's title of biggest badass in the Abyss. I also feel there's room in the game for the yugoloths to be a force of evil in their own right, rather than just making them a group of slightly eccentric demons. There seems to be a fair bit of yugoloth love at ENWorld, and it would have been nice if the designers had felt able to cater for it. Instead we have a change which nobody particularly wanted and a small but significant number of people are going to hate. And if erinyes and succubus are too similar (which is a matter of opinion) then I'd rather the designers had put some thought into making them different rather than simply eliminating the erinyes. To end on an irrational note, the designers deciding to make dragons "cooler" in fourth edition really wound me up. I happen to think D&D dragons have always been pretty darn cool. [/QUOTE]
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