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Excerpts: Swordmage
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<blockquote data-quote="Kitirat" data-source="post: 4441670" data-attributes="member: 7003"><p>A question I had some players ask may be something you can give insight into Logan. It was brought to my attention that all the other classes save the swordmage had a balance about them. Only wizards got bursts as at-wills, no-one got someone elses encounter power as an at-will, etc.</p><p></p><p>Yet with the Sword mage, he has not one but two at-wills which not only break that parity, but exceed it.</p><p></p><p>Greenfire is a burst which is in all ways better than cleave (save for the times you have two enemies adjecent to you but not themselves adjecent) and only effects enemies. To get a similar effect you need to be a cleric with an encounter power or a wizard's at-will (but it effects friends).</p><p></p><p>With the close burst 1 power, you give the swordmage dire wolverine strike of the ranger encounter fame as an at-will against reflex.</p><p></p><p>This is not complaining, just a question on if it was intentional power-creep, thought to be offset by some other effect, lack of playtesting, or some other factor? Sounds a bit attackist, but really, I'm just trying to see if I would ever allow the class in my game. At the moment I would see it being the best defender to the point of making the others feel "inferior" in-game.</p><p></p><p>As a point, I find the 8 primary classes pretty well thought out and put together. Only the rogue and melee ranger can feel abit the "same" so far. The swordmage seems to push the fighter in particular to far "outside" the bell-curve, espeically with their awesome at-wills.</p><p></p><p>Care to comment?</p><p></p><p>Thanks,</p><p>Kitirat</p></blockquote><p></p>
[QUOTE="Kitirat, post: 4441670, member: 7003"] A question I had some players ask may be something you can give insight into Logan. It was brought to my attention that all the other classes save the swordmage had a balance about them. Only wizards got bursts as at-wills, no-one got someone elses encounter power as an at-will, etc. Yet with the Sword mage, he has not one but two at-wills which not only break that parity, but exceed it. Greenfire is a burst which is in all ways better than cleave (save for the times you have two enemies adjecent to you but not themselves adjecent) and only effects enemies. To get a similar effect you need to be a cleric with an encounter power or a wizard's at-will (but it effects friends). With the close burst 1 power, you give the swordmage dire wolverine strike of the ranger encounter fame as an at-will against reflex. This is not complaining, just a question on if it was intentional power-creep, thought to be offset by some other effect, lack of playtesting, or some other factor? Sounds a bit attackist, but really, I'm just trying to see if I would ever allow the class in my game. At the moment I would see it being the best defender to the point of making the others feel "inferior" in-game. As a point, I find the 8 primary classes pretty well thought out and put together. Only the rogue and melee ranger can feel abit the "same" so far. The swordmage seems to push the fighter in particular to far "outside" the bell-curve, espeically with their awesome at-wills. Care to comment? Thanks, Kitirat [/QUOTE]
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