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<blockquote data-quote="ferratus" data-source="post: 5801299" data-attributes="member: 55966"><p>I think the fact that themes are not class specific means that you can keep a lot of classes with specific flavour intact. The paladin is a variant fighter or cleric, but he is a knight instead of wizard. So wizard paladins or wizard rangers don't really work because there is too much baggage associated with the name. If you have the character concept of a wizard who is a ranger, both are equally powerful archetypes, so that would be better served with multiclassing. Classes with distinct mechanics (warlock vs. sorcerer vs. wizard, or priest vs. cleric) would also not be served well by turning one into a theme. </p><p></p><p>However, I think you could have some options that work across classes better than they do as their own distinct class. Aside from warlord (commander) or assassin (kills by surprise and poison) that were already mentioned, you have the bard (singer/storyteller), wilder (has wild psionic talents), or alchemist (brews concoctions).</p><p></p><p>A piece of a class can also be turned into a theme. If you want a rogue's collection of thief skills (opening locks etc.) but don't care about all the other baggage of backstab and dirty fighting, you can have the thief theme to become good at sneaking and stealing even if you are a cleric.</p><p></p><p>Other options would be: magic-user (uses magic), pugilist (fights unarmed), zealot (divine champion), or scout (herbalism and outdoor skills).</p></blockquote><p></p>
[QUOTE="ferratus, post: 5801299, member: 55966"] I think the fact that themes are not class specific means that you can keep a lot of classes with specific flavour intact. The paladin is a variant fighter or cleric, but he is a knight instead of wizard. So wizard paladins or wizard rangers don't really work because there is too much baggage associated with the name. If you have the character concept of a wizard who is a ranger, both are equally powerful archetypes, so that would be better served with multiclassing. Classes with distinct mechanics (warlock vs. sorcerer vs. wizard, or priest vs. cleric) would also not be served well by turning one into a theme. However, I think you could have some options that work across classes better than they do as their own distinct class. Aside from warlord (commander) or assassin (kills by surprise and poison) that were already mentioned, you have the bard (singer/storyteller), wilder (has wild psionic talents), or alchemist (brews concoctions). A piece of a class can also be turned into a theme. If you want a rogue's collection of thief skills (opening locks etc.) but don't care about all the other baggage of backstab and dirty fighting, you can have the thief theme to become good at sneaking and stealing even if you are a cleric. Other options would be: magic-user (uses magic), pugilist (fights unarmed), zealot (divine champion), or scout (herbalism and outdoor skills). [/QUOTE]
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