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<blockquote data-quote="Hussar" data-source="post: 5078354" data-attributes="member: 22779"><p>Well, obviously I have no hard evidence. However, two separate reader polls by Paizo when they ran Dungeon and Dragon put their average readership at under 25. The last one was about 22 (IIRC).</p><p></p><p>I have no real reason to think that the readership of Dragon or Dungeon would be all that different than the average D&D gamer. It could be, and I freely admit it's not even remotely solid proof. But, at least anecdotally, it looks like gamers are a pretty young bunch.</p><p></p><p>Ryan Dancey, as well, pretty clearly labeled the two biggest demographics for 3e was high school and college age - both times when you have large groups of people with lots of free time and a fair bit of disposable cash, but not a lot of mobility.</p><p></p><p>So, it would not surprise me at all to learn that the average age of a TTRPG gamer is younger than the average age of a video gamer.</p><p></p><p></p><p></p><p>The core TTRPG demographic has ALWAYS been 15-25. Look at the marketing if you think I'm wrong. OD&D was reboxed as Basic/Expert D&D, for 10 and up. AD&D was flogged on Saturday morning cartoons - basically 10 year olds again. Every D&D novel is YA fiction, I can't think of a single adult title in the lot. Heck, it wasn't until Vampire the Masquerade that you saw "adult" themes as central to an RPG. And Vampire actually had a prime time (if very short lived) TV series and spawned the Underworld movies.</p><p></p><p>But D&D? D&D is, and always has been, targeting teens.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5078354, member: 22779"] Well, obviously I have no hard evidence. However, two separate reader polls by Paizo when they ran Dungeon and Dragon put their average readership at under 25. The last one was about 22 (IIRC). I have no real reason to think that the readership of Dragon or Dungeon would be all that different than the average D&D gamer. It could be, and I freely admit it's not even remotely solid proof. But, at least anecdotally, it looks like gamers are a pretty young bunch. Ryan Dancey, as well, pretty clearly labeled the two biggest demographics for 3e was high school and college age - both times when you have large groups of people with lots of free time and a fair bit of disposable cash, but not a lot of mobility. So, it would not surprise me at all to learn that the average age of a TTRPG gamer is younger than the average age of a video gamer. The core TTRPG demographic has ALWAYS been 15-25. Look at the marketing if you think I'm wrong. OD&D was reboxed as Basic/Expert D&D, for 10 and up. AD&D was flogged on Saturday morning cartoons - basically 10 year olds again. Every D&D novel is YA fiction, I can't think of a single adult title in the lot. Heck, it wasn't until Vampire the Masquerade that you saw "adult" themes as central to an RPG. And Vampire actually had a prime time (if very short lived) TV series and spawned the Underworld movies. But D&D? D&D is, and always has been, targeting teens. [/QUOTE]
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