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<blockquote data-quote="tyrlaan" data-source="post: 5078417" data-attributes="member: 20998"><p>Man, I was born in the wrong decade then <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> I have seen that 'geek' seems to be getting more mainstream though and your assessment from your experiences is something I'm welcome to hear. </p><p></p><p>I follow you, but I want to turn it on it's ear. I'd argue that CRPGs can't compete with TTRPGs under any circumstance. Why? Because the landscape of the imagination is infinite and a CRPG by its very nature must be limited.</p><p></p><p>But perhaps you hit on the crux of something. CRPGs do "all the work" for you. In the world of a CRPG (which I agree can be impressively deep and immersive), you don't have to visualize each sword swing, you don't have to imagine the color of the sky at dusk, etc. It's all there, sight and sound combined. But any way you slice it you're interaction with the world is limited to what the CRPG lets you do. To that end, a CRPG will never touch a TTRPG.</p><p></p><p>TTRPGs do face-to-face interaction the best but they also do imagination the best. However, I wonder if so much visual media (TV, movies, computer games, console games, etc) has been delivering kidney punches to imagination.</p><p></p><p>I'm on board with about 95% of this (I'm not buying a Macbook Pro <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p></p><p>I don't have as many games going on as you, but my experience is quite similar. Playing CRPGs and TTRPGs need not be mutually exclusive.</p></blockquote><p></p>
[QUOTE="tyrlaan, post: 5078417, member: 20998"] Man, I was born in the wrong decade then :p I have seen that 'geek' seems to be getting more mainstream though and your assessment from your experiences is something I'm welcome to hear. I follow you, but I want to turn it on it's ear. I'd argue that CRPGs can't compete with TTRPGs under any circumstance. Why? Because the landscape of the imagination is infinite and a CRPG by its very nature must be limited. But perhaps you hit on the crux of something. CRPGs do "all the work" for you. In the world of a CRPG (which I agree can be impressively deep and immersive), you don't have to visualize each sword swing, you don't have to imagine the color of the sky at dusk, etc. It's all there, sight and sound combined. But any way you slice it you're interaction with the world is limited to what the CRPG lets you do. To that end, a CRPG will never touch a TTRPG. TTRPGs do face-to-face interaction the best but they also do imagination the best. However, I wonder if so much visual media (TV, movies, computer games, console games, etc) has been delivering kidney punches to imagination. I'm on board with about 95% of this (I'm not buying a Macbook Pro ;)) I don't have as many games going on as you, but my experience is quite similar. Playing CRPGs and TTRPGs need not be mutually exclusive. [/QUOTE]
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