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<blockquote data-quote="Celtavian" data-source="post: 5080002" data-attributes="member: 5834"><p>My friends and I play video games. We did Everquest, WoW, Neverwinter Nights, and the like. They were fun for a while. Many of my friends play many other games. But we still always come back to D&D.</p><p></p><p>The market segment for D&D has never been real large. Probably never will be.</p><p></p><p>But I think there will almost always be a small segment of people that will enjoy Pen and Paper RPGs. A pen and paper RPG run by a good DM can take you places a video game can't touch. Those folks with very vivid, active imaginations will find that engine is far superior to anything yet produced by a video game. </p><p></p><p>The satisfaction of fully fleshing out a character in a long-term campaign doesn't feel the same in a video game. In a video game you raid Naxarramas over and over again and you never feel like you have saved a single soul or changed the world in even a small way. But when you finish a mega module like the <em>Temple of Elemental Evil</em>, <em>Sword of the Dales</em> or the 3E adventure series ending with <em>Bastion of Broken Souls</em>, you feel like you saved the world and accomplished something truly grand. Your character is a hero and doesn't have to show up to do it all again next week. Not even the single player RPGs make you feel quite as good because your character has no real personality. He chooses his interaction options and is done.</p><p></p><p>But in a Pen and Paper RPG you can build any kind of character and background you feel like making. No limitations but what the DM allows. With a good DM you can develop a personality for your character and really become immersed in the campaign and how your character develops to the point you almost feel like you are there. And when you win a close fought battle, you feel the thrill of victory rather than waiting for the rezzers to get you up again for another wipe until you learn the encounter.</p><p></p><p>There are many things in a Pen and Paper RPG that will never be satisfied with video game, at least not in the near future. That's why I continue to play. If I could get exactly the same thing from a video game, I'd be playing them.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 5080002, member: 5834"] My friends and I play video games. We did Everquest, WoW, Neverwinter Nights, and the like. They were fun for a while. Many of my friends play many other games. But we still always come back to D&D. The market segment for D&D has never been real large. Probably never will be. But I think there will almost always be a small segment of people that will enjoy Pen and Paper RPGs. A pen and paper RPG run by a good DM can take you places a video game can't touch. Those folks with very vivid, active imaginations will find that engine is far superior to anything yet produced by a video game. The satisfaction of fully fleshing out a character in a long-term campaign doesn't feel the same in a video game. In a video game you raid Naxarramas over and over again and you never feel like you have saved a single soul or changed the world in even a small way. But when you finish a mega module like the [i]Temple of Elemental Evil[/i], [i]Sword of the Dales[/i] or the 3E adventure series ending with [i]Bastion of Broken Souls[/i], you feel like you saved the world and accomplished something truly grand. Your character is a hero and doesn't have to show up to do it all again next week. Not even the single player RPGs make you feel quite as good because your character has no real personality. He chooses his interaction options and is done. But in a Pen and Paper RPG you can build any kind of character and background you feel like making. No limitations but what the DM allows. With a good DM you can develop a personality for your character and really become immersed in the campaign and how your character develops to the point you almost feel like you are there. And when you win a close fought battle, you feel the thrill of victory rather than waiting for the rezzers to get you up again for another wipe until you learn the encounter. There are many things in a Pen and Paper RPG that will never be satisfied with video game, at least not in the near future. That's why I continue to play. If I could get exactly the same thing from a video game, I'd be playing them. [/QUOTE]
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