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<blockquote data-quote="hiryuu" data-source="post: 1930995" data-attributes="member: 27047"><p><strong>Oh, hot damn.</strong></p><p></p><p>Gonna kick myself later for this....but I figure I'd try.</p><p></p><p>Go Away Shoo Get Away From My Chickens is an odd sort, looking like some conglomeration of random animal skins and human girl more than a person, and typically glancing furtively about. She tends to prefer her meat and avoids vegetables if they’re given. She has slate gray hair in a style that looks more defined by knife cuts than anything more civilized, boots made of burlap and rope, and wolf fur on her forearms held in place by leather straps. Her clothes are made of the hide and teeth of just about every animal she's killed (and needed a patch to cover a hole in her clothing). Being raised by wolves is an old fantasy staple, and Shoo is no exception. She received her name when approached by a group of adventurers.</p><p></p><p>“What is your name?” they had asked, and she wondered aloud if a name was something one ate, and was told that it’s “what people say when they see you.” To which, of course, she replied, “My name is Go Away! Shoo! Get Away From my Chickens!” From then on, she stayed by them, adopting them as part of her pack and bringing them dead animals at random intervals. Many times she brought the party rogue, a nobleman named Morgan Delkirk, dead rats.</p><p></p><p>Shoo carries a haversack of rocks for use as ranged weapons, and uses weapons she made herself from sticks, rocks, and various sharp objects she may have found. She collects shiny objects, and many a time has been duped out of substantial monetary rewards for simple quartz crystal or mica chips. If left alone, she <em>will</em> wander off to chase butterflies, chew on flowers, eat random things that smell like they’re edible, and collect anything that’s shiny or that holds her attention for a few moments.</p><p></p><p>What makes Shoo’s innocent and often naïve demeanor so frustrating for her enemies is that mostly all of it (at least in the context of normal human society) is an act. Certainly she <em>likes</em> sleeping curled up on the floor next to the fireplace and does think of snatching the heels of anyone walking by as a game, but she is a shrewd observer who discerned the details of her new world very quickly. She knows people expect an uncultured and unsophisticated barbarian to simply leap and savage her foes, and so she does, but not without alerting teammates to her presence, so they can better get the drop on enemies she occupies; it also means that if a fight does break out, her smarter tactics are completely unexpected.</p><p></p><p>She’s all about her tutelage, moving swiftly in combat, preferring to fight like a wolf: tripping enemies before leaping on their backs and savaging them with a knife. When incited to fury, she even hunches over and drops the wolf’s head on her pelt-cloak over her face. Despite being so friendly and doglike when not in battle, she has no aversion to her enemies’ blood and flesh, painting her face and clothing with it, or even eating it.</p><p></p><p>Shoo’s most awesome moment involved riding alongside a knight on horseback while she rode a dire wolf, the both of them battling as both animals charged across a two-foot high field of old and dried vines covered in six inch thorns. Both animals were torn up and bloody at the end, but there was a knight clad in black armor who'd never emerge from that dead briar patch.</p></blockquote><p></p>
[QUOTE="hiryuu, post: 1930995, member: 27047"] [b]Oh, hot damn.[/b] Gonna kick myself later for this....but I figure I'd try. Go Away Shoo Get Away From My Chickens is an odd sort, looking like some conglomeration of random animal skins and human girl more than a person, and typically glancing furtively about. She tends to prefer her meat and avoids vegetables if they’re given. She has slate gray hair in a style that looks more defined by knife cuts than anything more civilized, boots made of burlap and rope, and wolf fur on her forearms held in place by leather straps. Her clothes are made of the hide and teeth of just about every animal she's killed (and needed a patch to cover a hole in her clothing). Being raised by wolves is an old fantasy staple, and Shoo is no exception. She received her name when approached by a group of adventurers. “What is your name?” they had asked, and she wondered aloud if a name was something one ate, and was told that it’s “what people say when they see you.” To which, of course, she replied, “My name is Go Away! Shoo! Get Away From my Chickens!” From then on, she stayed by them, adopting them as part of her pack and bringing them dead animals at random intervals. Many times she brought the party rogue, a nobleman named Morgan Delkirk, dead rats. Shoo carries a haversack of rocks for use as ranged weapons, and uses weapons she made herself from sticks, rocks, and various sharp objects she may have found. She collects shiny objects, and many a time has been duped out of substantial monetary rewards for simple quartz crystal or mica chips. If left alone, she [I]will[/I] wander off to chase butterflies, chew on flowers, eat random things that smell like they’re edible, and collect anything that’s shiny or that holds her attention for a few moments. What makes Shoo’s innocent and often naïve demeanor so frustrating for her enemies is that mostly all of it (at least in the context of normal human society) is an act. Certainly she [I]likes[/I] sleeping curled up on the floor next to the fireplace and does think of snatching the heels of anyone walking by as a game, but she is a shrewd observer who discerned the details of her new world very quickly. She knows people expect an uncultured and unsophisticated barbarian to simply leap and savage her foes, and so she does, but not without alerting teammates to her presence, so they can better get the drop on enemies she occupies; it also means that if a fight does break out, her smarter tactics are completely unexpected. She’s all about her tutelage, moving swiftly in combat, preferring to fight like a wolf: tripping enemies before leaping on their backs and savaging them with a knife. When incited to fury, she even hunches over and drops the wolf’s head on her pelt-cloak over her face. Despite being so friendly and doglike when not in battle, she has no aversion to her enemies’ blood and flesh, painting her face and clothing with it, or even eating it. Shoo’s most awesome moment involved riding alongside a knight on horseback while she rode a dire wolf, the both of them battling as both animals charged across a two-foot high field of old and dried vines covered in six inch thorns. Both animals were torn up and bloody at the end, but there was a knight clad in black armor who'd never emerge from that dead briar patch. [/QUOTE]
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