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<blockquote data-quote="Salad Shooter" data-source="post: 1931142" data-attributes="member: 9709"><p>Lendri Brighthoopak</p><p></p><p></p><p>Ever since he was a young lad, Lendri watched the Knights of Solamnia, and swore that he would one day join their ranks. He idolized them, and tried to be as righteous as the Knights themselves were (or, at least, as righteous as a Kender could be).</p><p></p><p>Then, the wanderlust struck. Lendri struck out across the countryside, seeking the Knights. The knights, taking pity on the desperate Kender, granted him audience. He begged and pleaded with the knights to allow him to become a squire, but they turned him down every time. Finally, after granting himself "audience" with the council at least once a day for a month, he got his wish. The knights, who were either desperate to rid themselves of the nuisance, or perhaps acknowledging that one so firmly set to become a knight should at least get a chance to prove himself, granted him the title of Squire, and bade him set out on a quest to prove his worth.</p><p></p><p>Lendri, in true Kender fashion, decided that the best way to prove that he could be the best knight that ever existed, set out on a quest to remove the Minotaurs from Silvanost.</p><p></p><p>He actually almost made it to Silvanesti. </p><p></p><p>Acquiring a few retainers, namely two Kagonesti elves and another kender (The Elves, in actuality, are trying to provide damage control, while the other Kender is just having a ball tagging along), Lendri has travelled to the small town of Pashin. Here, some old guy told him that he was the chosen one, and he was to search for some sort of spoon that is not a spoon, or a key that is not a spoon, or a spoon that is not a key. He knows it involves a spoon. Or he thinks so. He's really not sure, as he had consumed a touch too much ale shortly before (Whenever he mentions the spoon, his companions nod knowingly, sigh, and then explain they were sent on a mission to find a key that is not a key. When appropriate, at least). </p><p></p><p>When we last left Lendri, they were wandering the sewers beneath Pashin, lost, with Lendri still convinced he was going to rid Silvanesti of the Minotaurs.</p><p></p><p></p><p>Lendri Brighthoopak is a Swashbuckler 2/Cleric 1 Kender. We're running the Key of Destiny campaign, set in the Dragonlance world. He is a linear DMs worst nightmare, as he has frequently attempted to travel into Silvanesti to destroy the minotaurs, or gone of on some random sidequest for something that only exists in his mind (One particular shopkeeper sent Lendri to his competition that, 1, didn't exist, and 2, was on the complete other side of town). He dual wields (quite proficiently) a rapier and a dagger. Lendri doesn't hit very hard, but he sure hits a lot. </p><p></p><p>Great Moments of Lendri Brighthoopak:</p><p></p><p>Set upon by 3 bandits, the tiny Kender proved his combat-worthyness by dispatching the first before the rest of his party could arrive, engaging the second, he rolled a twenty, it went critical and killed the bandit, then when the third attacked him, he rolled a twenty on the to-hit for the AoO, and then another twenty to check for critical, in our game, an auto-kill. Quite a moment. </p><p></p><p>I had been discussing for some time about Lendri multiclassing into Cleric, and had been RPing some devout aspects into his wiles. My group uses a rolling XP system, where we recieve XP after every encounter, rather than when they have time to "reflect" on the day. He had just breached the XP amount to reach third level in a combat encounter that left the party cleric in the negative HP range. As we were racing for the towns temple for a quick heal, Lendri began speaking to himself (or so the others thought, in reality, he was conversing with Mishakal). "I can do it!" he said "I can?" "Let me try!"...then, suddenly, he layed his hands down on the wounded cleric and healed her. The rest of my group, players and PCs, weren't aware of my multiclassing just then, so my sudden healing powers and conversation with myself was quite a surprise.</p></blockquote><p></p>
[QUOTE="Salad Shooter, post: 1931142, member: 9709"] Lendri Brighthoopak Ever since he was a young lad, Lendri watched the Knights of Solamnia, and swore that he would one day join their ranks. He idolized them, and tried to be as righteous as the Knights themselves were (or, at least, as righteous as a Kender could be). Then, the wanderlust struck. Lendri struck out across the countryside, seeking the Knights. The knights, taking pity on the desperate Kender, granted him audience. He begged and pleaded with the knights to allow him to become a squire, but they turned him down every time. Finally, after granting himself "audience" with the council at least once a day for a month, he got his wish. The knights, who were either desperate to rid themselves of the nuisance, or perhaps acknowledging that one so firmly set to become a knight should at least get a chance to prove himself, granted him the title of Squire, and bade him set out on a quest to prove his worth. Lendri, in true Kender fashion, decided that the best way to prove that he could be the best knight that ever existed, set out on a quest to remove the Minotaurs from Silvanost. He actually almost made it to Silvanesti. Acquiring a few retainers, namely two Kagonesti elves and another kender (The Elves, in actuality, are trying to provide damage control, while the other Kender is just having a ball tagging along), Lendri has travelled to the small town of Pashin. Here, some old guy told him that he was the chosen one, and he was to search for some sort of spoon that is not a spoon, or a key that is not a spoon, or a spoon that is not a key. He knows it involves a spoon. Or he thinks so. He's really not sure, as he had consumed a touch too much ale shortly before (Whenever he mentions the spoon, his companions nod knowingly, sigh, and then explain they were sent on a mission to find a key that is not a key. When appropriate, at least). When we last left Lendri, they were wandering the sewers beneath Pashin, lost, with Lendri still convinced he was going to rid Silvanesti of the Minotaurs. Lendri Brighthoopak is a Swashbuckler 2/Cleric 1 Kender. We're running the Key of Destiny campaign, set in the Dragonlance world. He is a linear DMs worst nightmare, as he has frequently attempted to travel into Silvanesti to destroy the minotaurs, or gone of on some random sidequest for something that only exists in his mind (One particular shopkeeper sent Lendri to his competition that, 1, didn't exist, and 2, was on the complete other side of town). He dual wields (quite proficiently) a rapier and a dagger. Lendri doesn't hit very hard, but he sure hits a lot. Great Moments of Lendri Brighthoopak: Set upon by 3 bandits, the tiny Kender proved his combat-worthyness by dispatching the first before the rest of his party could arrive, engaging the second, he rolled a twenty, it went critical and killed the bandit, then when the third attacked him, he rolled a twenty on the to-hit for the AoO, and then another twenty to check for critical, in our game, an auto-kill. Quite a moment. I had been discussing for some time about Lendri multiclassing into Cleric, and had been RPing some devout aspects into his wiles. My group uses a rolling XP system, where we recieve XP after every encounter, rather than when they have time to "reflect" on the day. He had just breached the XP amount to reach third level in a combat encounter that left the party cleric in the negative HP range. As we were racing for the towns temple for a quick heal, Lendri began speaking to himself (or so the others thought, in reality, he was conversing with Mishakal). "I can do it!" he said "I can?" "Let me try!"...then, suddenly, he layed his hands down on the wounded cleric and healed her. The rest of my group, players and PCs, weren't aware of my multiclassing just then, so my sudden healing powers and conversation with myself was quite a surprise. [/QUOTE]
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