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<blockquote data-quote="Krieg" data-source="post: 1931340" data-attributes="member: 5282"><p>The resident weapon/armorsmiths are Dwarven twins, Futhark & Malgrym. However, even discounting the rarity of twins among the stout race, they are not your typical Dwarven Smiths…</p><p></p><p> In fact, some would be hard pressed to identify them as Dwarves at all. Neither brother tops the 4’ mark, nor do they match the typical Dwarf in thickness of build. When they first made their way out into the world, a few even made the mistake of labeling them as “gnomes”, much to the chagrin of the ones making the mistake. The misunderstanding is a bit more understandable when one realizes that both brothers are virtually hairless, bald as eggs and with nary a whisker between them. Years of wielding a forge hammer have left Futhark with a noticeably larger build than that of his brother. His unusually thickened & hardened skin distinguishes Malgrym. Malgrym’s skin most closely resembles boiled leather in consistency.</p><p></p><p> Upon closer examination, it is apparent that the condition is not restricted to the head & face, as the brothers lack the shaggy shoulder, back, chest and arm covering so typical for their race. It is not known whether the condition is innate or carefully cultivated by the brothers.</p><p></p><p> There are of course many rumors surrounding the situation, ranging from a non-Dwarven </p><p>father to a shame so encompassing that the brothers shave themselves as penance. These rumors are never spoken within earshot of the brothers and the brothers do not volunteer any information on the subject. </p><p></p><p> However, the most startling aspect of the brothers’ appearance is not their non-hirstuteness. Rather, it is their choice of body decorations. Both brothers are covered head-to-toe with tattoos, sigils, runes, glyphs, symbols & other arcane markings. There is not a single square of skin that is not covered with some of marking or design. If the viewer is able to perceive arcane auras he will soon discovered that many (if not most) of the tattoos radiate magical energy of one sort or another.</p><p></p><p> The brothers’ choice of vocations also serves to set them apart from mainstream Dwarven society. Futhark is a priest who has chosen to receive favor from powers outside of the traditional Dwarven pantheon. If Futhark’s heresy wasn’t enough to set beards wagging, Malgrym’s devotion to the arcane arts is incomprehensible to the average Dwarf. The brothers are officially pariahs in their home and have little to no contact with their family. Dwarves passing through in an official capacity are careful to avoid any contact with the brothers, preferring to ignore their existence altogether. However, despite the brothers’ institutionalized status as outcasts, it is not uncommon to find individual Dwarves visiting their forge on dark nights, presumably seeking their services as weapon/armorsmiths in exchange for raw ore. In fact, some say that the Dwarven Thane himself wields an axe that was born in Futhark’s forge. Despite the brothers’ eccentricities, they have few peers in the Smith’s arts.</p><p> </p><p> The complex of caves in which the Dwarves choose to live and work is nearly as unsettling as their appearance. The waiting room is a semi-hemisphere of perfectly formed stone. There are absolutley no cracks, joins, or tool marks marring the surface of the stone. Even more striking the walls, ceiling & floor are again covered with incomprehensible sigils, glyphs & runes. There is no space that is not marked in some way. If viewed through an arcane eye, the sheer amount of magical energy held within the runes covering the chamber is mind numbing to the average Mage or Priest. </p><p> </p><p> The periphery of the room is marked by a number of stone statues representing past Dwarven Thanes. Outside subject choice and excellence of construction, they share little in common. Also notable is the sharp increase in temperature when compared to the outside, regardless of season. Visitors approaching the cave entrance are treated a blast of hot, dry air from within. Perhaps because of the heat, the brothers are typically encountered with a simple cloth covering their midsections and nothing else. It is common to find the brothers, regardless of season or inclement weather, taking a break from the heat, lounging on stone divans & drinking ale just outside the entrance to their home/workshop.</p></blockquote><p></p>
[QUOTE="Krieg, post: 1931340, member: 5282"] The resident weapon/armorsmiths are Dwarven twins, Futhark & Malgrym. However, even discounting the rarity of twins among the stout race, they are not your typical Dwarven Smiths… In fact, some would be hard pressed to identify them as Dwarves at all. Neither brother tops the 4’ mark, nor do they match the typical Dwarf in thickness of build. When they first made their way out into the world, a few even made the mistake of labeling them as “gnomes”, much to the chagrin of the ones making the mistake. The misunderstanding is a bit more understandable when one realizes that both brothers are virtually hairless, bald as eggs and with nary a whisker between them. Years of wielding a forge hammer have left Futhark with a noticeably larger build than that of his brother. His unusually thickened & hardened skin distinguishes Malgrym. Malgrym’s skin most closely resembles boiled leather in consistency. Upon closer examination, it is apparent that the condition is not restricted to the head & face, as the brothers lack the shaggy shoulder, back, chest and arm covering so typical for their race. It is not known whether the condition is innate or carefully cultivated by the brothers. There are of course many rumors surrounding the situation, ranging from a non-Dwarven father to a shame so encompassing that the brothers shave themselves as penance. These rumors are never spoken within earshot of the brothers and the brothers do not volunteer any information on the subject. However, the most startling aspect of the brothers’ appearance is not their non-hirstuteness. Rather, it is their choice of body decorations. Both brothers are covered head-to-toe with tattoos, sigils, runes, glyphs, symbols & other arcane markings. There is not a single square of skin that is not covered with some of marking or design. If the viewer is able to perceive arcane auras he will soon discovered that many (if not most) of the tattoos radiate magical energy of one sort or another. The brothers’ choice of vocations also serves to set them apart from mainstream Dwarven society. Futhark is a priest who has chosen to receive favor from powers outside of the traditional Dwarven pantheon. If Futhark’s heresy wasn’t enough to set beards wagging, Malgrym’s devotion to the arcane arts is incomprehensible to the average Dwarf. The brothers are officially pariahs in their home and have little to no contact with their family. Dwarves passing through in an official capacity are careful to avoid any contact with the brothers, preferring to ignore their existence altogether. However, despite the brothers’ institutionalized status as outcasts, it is not uncommon to find individual Dwarves visiting their forge on dark nights, presumably seeking their services as weapon/armorsmiths in exchange for raw ore. In fact, some say that the Dwarven Thane himself wields an axe that was born in Futhark’s forge. Despite the brothers’ eccentricities, they have few peers in the Smith’s arts. The complex of caves in which the Dwarves choose to live and work is nearly as unsettling as their appearance. The waiting room is a semi-hemisphere of perfectly formed stone. There are absolutley no cracks, joins, or tool marks marring the surface of the stone. Even more striking the walls, ceiling & floor are again covered with incomprehensible sigils, glyphs & runes. There is no space that is not marked in some way. If viewed through an arcane eye, the sheer amount of magical energy held within the runes covering the chamber is mind numbing to the average Mage or Priest. The periphery of the room is marked by a number of stone statues representing past Dwarven Thanes. Outside subject choice and excellence of construction, they share little in common. Also notable is the sharp increase in temperature when compared to the outside, regardless of season. Visitors approaching the cave entrance are treated a blast of hot, dry air from within. Perhaps because of the heat, the brothers are typically encountered with a simple cloth covering their midsections and nothing else. It is common to find the brothers, regardless of season or inclement weather, taking a break from the heat, lounging on stone divans & drinking ale just outside the entrance to their home/workshop. [/QUOTE]
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