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<blockquote data-quote="Dacileva" data-source="post: 1932601" data-attributes="member: 12957"><p><strong>Althaine Catthier</strong></p><p></p><p>Character: Althaine Catthier, male human (Palanthas) Rogue (Dragonlance)</p><p></p><p>Concept: Acrobatic sneak-attack rogue, operates through deception and misapprehension. Flamboyant to the extreme, and fights with twin short swords.</p><p></p><p>Backstory: While it is clear that Althaine's childhood on the streets of Palanthas was complex and eventful, he refuses to speak of any part of his life prior to age 12. As far as anyone can tell, a twelve-year-old Althaine met Midnight, an elegant harpist with a traveling minstrel group. Falling almost immediately into deep adoration of the exotic beauty, Althaine snuck into the encampment of the minstrels and stowed away in Midnight's carriage. After being angry at this kid trying to take advantage of her, Midnight realized his potential. One of the secrets of the group was that they often had pickpockets do small acrobatic stunts to please the crowd between songs, while steadily pilfering a coin or two from many different customers. She asked one of the group's pickpockets train Althaine as a juggler and pickpocket.</p><p></p><p>Several years later, the fifteen year old Althaine found himself at loose ends after attempting to seduce the minstrel group leader's newest young wife. He was a bit disappointed that the town of Solace offered so little for a flamboyant juggler/acrobat to do for work. He discovered that a few other people in similar situations had ended up there, and was considering making an alliance with one of them when the War of the Lance erupted. (( Yes, we were playing the main "Saga" adventures, but with our characters replacing the Companions of the Lance; the DM wanted to see if we'd be able to win the War, and how we'd do it. ))</p><p></p><p>Description: The first word about Althaine is "flamboyant". The clothes on this man make gypsies cringe slightly, but he manages to make all of it look cool. Well, mostly. He keeps on buying large floppy hats to complete his ensemble, but they almost always get lost when he starts his acrobatic-style fighting. He wears a pair of short swords on his hips, and chooses to remain unarmored (until he discovers elven or mithril chain). He has short black hair, and eyes of a deep brown that looks very close to black. His clothing tends to be in dark scarlets and bright golds. Eschewing projectile weapons, he prefers to enter ranged combat by throwing daggers, harkening to his days as a juggler with the minstrels.</p><p></p><p>Killer Moment: (( For reference, this was under mostly 2nd Edition rules. )) The party had found their way to Xak Tsaroth. In the buried City, they got into their most spectacular fight up to that point, where they fought eight baaz draconians and four kapak draconians. The party's ranged combatants, a wizard and an archer-style fighter, spread quickly to either side of the enemy, while the party's primary melee fighters, a cleric and a minotaur Knight, charged straight into the fray. Althaine hung back for a moment to assess the situation and choose an optimum point to fight from.</p><p></p><p>The party and the draconians clashed, and quickly the minotaur's sword became embedded in his first foe, a baaz draconian slain instantly with the fight's first strike. As the minotaur attempted to yank his weapon out of the statute-corpse, Althaine saw his moment to shine. He dashed forward, ran up the now-sloped back of the minotaur, and leapt off the minotaur's head. A quick flip in mid-air landed him, weapons out, in the midst of the baaz group. All seven baaz were stunned at the sudden appearance of this small, garishly-dressed human, so Althaine immediately took advantage of the opening and struck, a golden and scarlet whirlwind in the midst of the enemies, unexpectedly striking vitals and then spinning away before the return strikes could finish him.</p></blockquote><p></p>
[QUOTE="Dacileva, post: 1932601, member: 12957"] [b]Althaine Catthier[/b] Character: Althaine Catthier, male human (Palanthas) Rogue (Dragonlance) Concept: Acrobatic sneak-attack rogue, operates through deception and misapprehension. Flamboyant to the extreme, and fights with twin short swords. Backstory: While it is clear that Althaine's childhood on the streets of Palanthas was complex and eventful, he refuses to speak of any part of his life prior to age 12. As far as anyone can tell, a twelve-year-old Althaine met Midnight, an elegant harpist with a traveling minstrel group. Falling almost immediately into deep adoration of the exotic beauty, Althaine snuck into the encampment of the minstrels and stowed away in Midnight's carriage. After being angry at this kid trying to take advantage of her, Midnight realized his potential. One of the secrets of the group was that they often had pickpockets do small acrobatic stunts to please the crowd between songs, while steadily pilfering a coin or two from many different customers. She asked one of the group's pickpockets train Althaine as a juggler and pickpocket. Several years later, the fifteen year old Althaine found himself at loose ends after attempting to seduce the minstrel group leader's newest young wife. He was a bit disappointed that the town of Solace offered so little for a flamboyant juggler/acrobat to do for work. He discovered that a few other people in similar situations had ended up there, and was considering making an alliance with one of them when the War of the Lance erupted. (( Yes, we were playing the main "Saga" adventures, but with our characters replacing the Companions of the Lance; the DM wanted to see if we'd be able to win the War, and how we'd do it. )) Description: The first word about Althaine is "flamboyant". The clothes on this man make gypsies cringe slightly, but he manages to make all of it look cool. Well, mostly. He keeps on buying large floppy hats to complete his ensemble, but they almost always get lost when he starts his acrobatic-style fighting. He wears a pair of short swords on his hips, and chooses to remain unarmored (until he discovers elven or mithril chain). He has short black hair, and eyes of a deep brown that looks very close to black. His clothing tends to be in dark scarlets and bright golds. Eschewing projectile weapons, he prefers to enter ranged combat by throwing daggers, harkening to his days as a juggler with the minstrels. Killer Moment: (( For reference, this was under mostly 2nd Edition rules. )) The party had found their way to Xak Tsaroth. In the buried City, they got into their most spectacular fight up to that point, where they fought eight baaz draconians and four kapak draconians. The party's ranged combatants, a wizard and an archer-style fighter, spread quickly to either side of the enemy, while the party's primary melee fighters, a cleric and a minotaur Knight, charged straight into the fray. Althaine hung back for a moment to assess the situation and choose an optimum point to fight from. The party and the draconians clashed, and quickly the minotaur's sword became embedded in his first foe, a baaz draconian slain instantly with the fight's first strike. As the minotaur attempted to yank his weapon out of the statute-corpse, Althaine saw his moment to shine. He dashed forward, ran up the now-sloped back of the minotaur, and leapt off the minotaur's head. A quick flip in mid-air landed him, weapons out, in the midst of the baaz group. All seven baaz were stunned at the sudden appearance of this small, garishly-dressed human, so Althaine immediately took advantage of the opening and struck, a golden and scarlet whirlwind in the midst of the enemies, unexpectedly striking vitals and then spinning away before the return strikes could finish him. [/QUOTE]
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