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<blockquote data-quote="Arc" data-source="post: 1932671" data-attributes="member: 12184"><p><strong>Jadrek Falco</strong></p><p></p><p>This guy is my current character in an IRC game being run by Demiurge, but damned if he isn't my favorite character I've played to date. I've had more fun roleplaying this guy than any other character in my history, and while he's not ac ombat machine, the inventiveness I've used in making him effective and entertaing makes me proud. Mechanically, he's a rogue 2/swashbuckler 3 who specializes in dual weilding daggers, and will soon start into Invisible Blade (and later, if he gets there, Master Thrower)</p><p></p><p>A public life:</p><p></p><p> Jadrek Falco stands 5'11" inches in height, a permanent slouch on his shoulders indicating that he carries a heavy weight (in more than the physical sense). Dressed in a old brown leather duster, soft leather knee boots, black trousers and a charcoal vest over a dress shirt, Jadrek's appearance is for all purposes nondescript. His few acceptances of style are a pair of metal studs in his ears, and a Silver Flame arrowhead on a chain he wears on his neck. While only 37, his short, half-kempt hair is already greying, and the permanent appearance of being 2 days behind on his shave does little to help the matter. Frown lines and heavy bags under his grey-green eyes indicate that he doesn't get much sleep, which is often rumored to be the reason for his gruff exterior. It would be hard for any to attribute Jadrek as having a "heart of gold", or any precious metal for that matter, but those who know him as more than a passing acquaintance will attest to his dry sense of humor, and a smile that, when revealed on rare occasions, is warm and open. In the City of Towers, many are inclined to forget their past, and Jadrek is certainly a member of that far from exclusive club. Though a few know that he was once a member of the Holy Army of Thrane, questions directed along that vein, or anything else related to his past, are either quickly deflected, or simply ignored.</p><p></p><p> Falco's eccentricities tend to make some doubt his abilities, but time and time again, he supports his convictions with bravery and action. On various occasions, he's jumped 60' off of a soarsled to cushion the landing of a falling child, ran to the aid of his comrades while on the verge of death (and paid the price of doing so), and risked personal dishonour and incarceration to prevent the escalation of violent conflict, and above all else, prevent the outbreak of another war.</p><p></p><p> Of particular note is his hatred of the living dead. While he views them as an abomination unto the Flame, his experiances fighting against them during the Last War and his inability (as a rogue) to damage them as they ripped his comrades apart have intensified that hatred a hundred fold. He constantly denounces the Karnnathi usage of undead soldiers and has undertaken a personal crusade against the Blood of Vol and its followers. After tracking down a glass foundry involved in the creation of lenses for the constrcution of an eldritch machine, Falco found himself facing off against a Karrnathi Zombie, with only a warforged artificer to aid him. In a fierce battle along the catwalks overlooking the massive melting vats and grinding gears, Falco and his companion found themselves in dire straits. Neither of them could manage to damage the foul creature, and Falco, faced with the worse luck he had ever encountered in his career (I jest not. <strong>Seven</strong> 1's in the fight, 3 of which were consecutive, and a streak of 12 rolls of less than 10 in a row), weaponless, and on the brink of death, grappled the zombie as his forged compatriot cut the bolts holding the catwalk aloft. Just as the final bolt was cut, Falco's streak of bad luck finally broke, and he scrambled up the falling catwalk as the zombie fell into the mess of gears below.</p><p></p><p>A private past:</p><p></p><p> Legault Ruby, Scout Specialist First Class, Holy Army of Thrane, was born on the 14th of Sypheros, 959 YK, in the Holy Kingdom of Thrane. With his parents dead in battle at the age of 12, Legault took to the streets of Flamekeep, where he learned to survive by any means necessary, even if it meant preying on the wealth of others. After only 4 years of a life of crime, Legault was aprehended by the city guard. His youth, and Thrane's shortage of skilled soldiers led the guard to give him a choice: Turn his life around and join the Holy Army of Thrane, or be put to death for his crimes. Legault chose wisely, and ended up enlisted in the army as a scout. The comradery of battle, and his fervour for religion combined to make Legault an excellent soldier, following orders to the letter, and undertaking the most dangerous of missions without a bat of an eye. While his early missions were mostly concerned with low level reconnaisance and routine counterintelligence, Legault soon found himself embarking into foreign territories with missions of death and destruction. Whether alone or with a team, Legault worked his way deep into enemy territories, assasinating high profile targets, sabotaging military equipment, or all to often, acting as an instrument of terror against an innocent populace.</p><p></p><p> After some 17 years of military service, Legault had, directly or indirectly, caused the death of several hundred souls... far too many of whom were mere innocents caught in the wrong place at the wrong time. Legault's fervour had lead him to believe that their deaths were for the greater good, but as the killings escalated, he began to doubt the wisdom of his missions. On the eve before a highly secretive mission that would place him deep within the heart of Cyre to inflict as much damage as possible, Legault deserted the military. The next day is one forever known as The Mourning. While Legault never learned the fate of his comrades, nor the details of their mission, he did spend the next year and half fleeing across Thrane to Breland, avoiding both foes and former allies alike.</p><p></p><p>He arrived in Sharn a few weeks before the signing of the Treaty of Thronehold, and after hearing of the new peace, he chose to remain in the City of Towers. Legault changed his name to Jadrek Falco, took up a job enforcing peace rather making war, and tried his hardest to forget all he had done in the Last War. While still plagued by nightmares of his past, Jadrek was able to mentally block out his actions, even though he still acts nervous when around Cyran refugees and Thrane citizens and soldiers. No one has come after him yet, but he tends to keep one ear to the streets, in case he must flee authority once again.</p></blockquote><p></p>
[QUOTE="Arc, post: 1932671, member: 12184"] [b]Jadrek Falco[/b] This guy is my current character in an IRC game being run by Demiurge, but damned if he isn't my favorite character I've played to date. I've had more fun roleplaying this guy than any other character in my history, and while he's not ac ombat machine, the inventiveness I've used in making him effective and entertaing makes me proud. Mechanically, he's a rogue 2/swashbuckler 3 who specializes in dual weilding daggers, and will soon start into Invisible Blade (and later, if he gets there, Master Thrower) A public life: Jadrek Falco stands 5'11" inches in height, a permanent slouch on his shoulders indicating that he carries a heavy weight (in more than the physical sense). Dressed in a old brown leather duster, soft leather knee boots, black trousers and a charcoal vest over a dress shirt, Jadrek's appearance is for all purposes nondescript. His few acceptances of style are a pair of metal studs in his ears, and a Silver Flame arrowhead on a chain he wears on his neck. While only 37, his short, half-kempt hair is already greying, and the permanent appearance of being 2 days behind on his shave does little to help the matter. Frown lines and heavy bags under his grey-green eyes indicate that he doesn't get much sleep, which is often rumored to be the reason for his gruff exterior. It would be hard for any to attribute Jadrek as having a "heart of gold", or any precious metal for that matter, but those who know him as more than a passing acquaintance will attest to his dry sense of humor, and a smile that, when revealed on rare occasions, is warm and open. In the City of Towers, many are inclined to forget their past, and Jadrek is certainly a member of that far from exclusive club. Though a few know that he was once a member of the Holy Army of Thrane, questions directed along that vein, or anything else related to his past, are either quickly deflected, or simply ignored. Falco's eccentricities tend to make some doubt his abilities, but time and time again, he supports his convictions with bravery and action. On various occasions, he's jumped 60' off of a soarsled to cushion the landing of a falling child, ran to the aid of his comrades while on the verge of death (and paid the price of doing so), and risked personal dishonour and incarceration to prevent the escalation of violent conflict, and above all else, prevent the outbreak of another war. Of particular note is his hatred of the living dead. While he views them as an abomination unto the Flame, his experiances fighting against them during the Last War and his inability (as a rogue) to damage them as they ripped his comrades apart have intensified that hatred a hundred fold. He constantly denounces the Karnnathi usage of undead soldiers and has undertaken a personal crusade against the Blood of Vol and its followers. After tracking down a glass foundry involved in the creation of lenses for the constrcution of an eldritch machine, Falco found himself facing off against a Karrnathi Zombie, with only a warforged artificer to aid him. In a fierce battle along the catwalks overlooking the massive melting vats and grinding gears, Falco and his companion found themselves in dire straits. Neither of them could manage to damage the foul creature, and Falco, faced with the worse luck he had ever encountered in his career (I jest not. [b]Seven[/b] 1's in the fight, 3 of which were consecutive, and a streak of 12 rolls of less than 10 in a row), weaponless, and on the brink of death, grappled the zombie as his forged compatriot cut the bolts holding the catwalk aloft. Just as the final bolt was cut, Falco's streak of bad luck finally broke, and he scrambled up the falling catwalk as the zombie fell into the mess of gears below. A private past: Legault Ruby, Scout Specialist First Class, Holy Army of Thrane, was born on the 14th of Sypheros, 959 YK, in the Holy Kingdom of Thrane. With his parents dead in battle at the age of 12, Legault took to the streets of Flamekeep, where he learned to survive by any means necessary, even if it meant preying on the wealth of others. After only 4 years of a life of crime, Legault was aprehended by the city guard. His youth, and Thrane's shortage of skilled soldiers led the guard to give him a choice: Turn his life around and join the Holy Army of Thrane, or be put to death for his crimes. Legault chose wisely, and ended up enlisted in the army as a scout. The comradery of battle, and his fervour for religion combined to make Legault an excellent soldier, following orders to the letter, and undertaking the most dangerous of missions without a bat of an eye. While his early missions were mostly concerned with low level reconnaisance and routine counterintelligence, Legault soon found himself embarking into foreign territories with missions of death and destruction. Whether alone or with a team, Legault worked his way deep into enemy territories, assasinating high profile targets, sabotaging military equipment, or all to often, acting as an instrument of terror against an innocent populace. After some 17 years of military service, Legault had, directly or indirectly, caused the death of several hundred souls... far too many of whom were mere innocents caught in the wrong place at the wrong time. Legault's fervour had lead him to believe that their deaths were for the greater good, but as the killings escalated, he began to doubt the wisdom of his missions. On the eve before a highly secretive mission that would place him deep within the heart of Cyre to inflict as much damage as possible, Legault deserted the military. The next day is one forever known as The Mourning. While Legault never learned the fate of his comrades, nor the details of their mission, he did spend the next year and half fleeing across Thrane to Breland, avoiding both foes and former allies alike. He arrived in Sharn a few weeks before the signing of the Treaty of Thronehold, and after hearing of the new peace, he chose to remain in the City of Towers. Legault changed his name to Jadrek Falco, took up a job enforcing peace rather making war, and tried his hardest to forget all he had done in the Last War. While still plagued by nightmares of his past, Jadrek was able to mentally block out his actions, even though he still acts nervous when around Cyran refugees and Thrane citizens and soldiers. No one has come after him yet, but he tends to keep one ear to the streets, in case he must flee authority once again. [/QUOTE]
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