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<blockquote data-quote="Raloc" data-source="post: 1984809" data-attributes="member: 28093"><p>Wow, great contest. I'm glad I found this slightly before the deadline!</p><p></p><p>Here goes.</p><p></p><p><strong>Raloc Ambrenor, Human Fighter</strong></p><p></p><p><strong>Description</strong></p><p><strong></strong>Raloc is a tall (6'1") human male, with heavily toned but lean muscles (180lbs.). He wears his dark brown hair short cropped, and his eyes are emerald green. He wears a suit of full plate armor and carries a flaming greatsword. He holds his helm at his side when not in battle.</p><p></p><p><strong>Background</strong></p><p>Raloc's earliest memory of his parents are of their trip to Waterdeep from the country side. At the time, he did not know where they were going or why, though later he came to understand the grim truth. He remembers wondering why his parents faces were blank and set, and why they avoided looking at him or saying his name. They arrived in Waterdeep, the greatest city Raloc had ever seen. His parents guided their wagon down through the various districts, and the buildings become poorer and poorer. He was frightened, he remembers. His father met with some men clothed in black that carried blades. They taunted and pushed his father around, mocking him. The men exchanged gold coins with is father, and then cursed him and sent him away. They took Raloc, now crying, away from the wagon, and his parents would not look at him.</p><p></p><p>Raloc grew strong from the hard labor he was put to. His masters thought him broken of spirit, but he deceived them. He secreted his dignity away, and was wary. Eventually the time came where his masters underestimated him. Calmly going through the motions of the labor he endured, Raloc struck unexpectedly and swiftly, knocking out his captor. In a single swift motion he unsheathed the man's dagger and slit his throat. His careful deceit had payed with his freedom. Without ties to land or lord, Raloc went back to the only place he fully remembered: Waterdeep.</p><p></p><p>He was formidable among the toughs and bouncers of the street. Though still young, he played their game better than most, and he managed to earn enough coin to feed and shelter himself. Although ruthless, he did not step outside the law, and eventually he came to work with the city guard. He trained in those weapons common to the guard, and after much forswearing of ale, he bought himself a greatsword. He trained when we was not on duty, and he vowed to become a great warrior, unmatched in single combat. He rose to the rank of corporal in the guard and eventually joined an elite branch of the army. He was slower going in the ranks there, though he saw his share of bloodshed. He found Kelemvor as his patron while in the army, deciding that he would have his soul guided should he die in battle. He eventually gained the rank of corporal in the army, though men less skilled than he were promoted to sergeant. The slight was not unnoticed, and Raloc decided to strike out on his own.</p><p></p><p>He was mercenry, traveling with caravans and bands of sellswords, and was eventually given a proposition. Sitting at a small inn, eating his dinner, a dark robed man had taken a chair beside him. He kept his back to the wall and eyed the rest of the patrons appraisingly. He spoke to Raloc of forming a raiding party, bound for Myth Drannor. Raloc knew little of the place, and rashly decided to accept. The rewards were high, so the man said. Something about this hooded figure struck him oddly, but he thought nothing of it at the time.</p><p></p><p>Bound for Myth Drannor, Raloc's band was set upon by a drow raiding party. The band took heavy casualties, and was spared only by the help of a wandering druid. Raloc swore vengeance on the robed man, and decided to travel with the druid to Sembia, where he intended to meet some companions of his. </p><p></p><p>Raloc's next months were spent in dull Sembia, involved in the political intrigues that his newly found companions were embroiled in. He learned that while he was away from his home city, a war had started in the North. A mad black dragon was marching an army against the outlying properties of Waterdeep. His companions had championed the campaign that now saw a Helmite army besieging their enemy's towers. They were given word from another companion with the Helmites that their supply lines had been cut, and the army was going to starve without aid.</p><p></p><p>The party teleported North to Waterdeep, and prepared to depart with supplies for the entrenched army. During the night before their departure, Raloc had a visitor. He came calling with lock pick and awoke Raloc from his slumber. The intruder held him by magical means, and told him he would betray his companions. That is when Raloc noticed, this was the man that had sent him to his death in Myth Drannor. Raloc struggled like a mad bull, managing only to inch closer to the mage. The mage told of how he would raise Raloc's slain companions and use them as his pawns, with the blessing of Velsharoon. The necromancer cast further spells and then departed. The companions later found Raloc was under the influence of a compulsion.</p><p></p><p><strong>Personality</strong></p><p>Raloc holds his own values and makes no apologies about them. He is quiet unless it suits him to speak, and when he does so, he does so boldly. He holds a high standard of honor, and those who cross him or his companions will meet the end of his blade. When action is called for, he is not hesitant to put forth what is needed.</p><p></p><p><strong> Action Scene</strong></p><p>Small hills surround a pass further into the mountains. Forty wagons are arrayed in a circle, and a wizard in black robes holds a great semi-circle wall of flame at the rear flank of the encampment. A sea of orcs swarms around the encampment, many falling into spike pits or dying to the flames of tar pits, while great balls of fire roll from the hills in to the orcish ranks. Slightly North-East of the wagons a circle of orcs ring around a much larger orc adorned with tattoos and symbols that show his rank among the lesser orcs. He wields a greateaxe and many humans lay slain before him. A large human fighter wields a flaming greatsword, and the orcs scream for his blood to be spilled. The battle rages around its leaders. The orc general moves to attack the human, Raloc. He fails to budge the great fighter, and Raloc cries out for all the surrounding orcs to hear, "And now you die by my blade!" He sweeps the orc's feet from under him, and plunges his flaming sword through the orc's chest into the frozen ground, blood spraying his armor. Ripping the sword from the orc's chest, he hacks the general's head off, and holds it high above him. He bellows to the remaining orcs that their fate is sealed, and visciously lays into the remaining orcs. The orcish ranks break and their army is routed. The black robed wizard moves the great wall in front of the fleeing orcs, and all are slain.</p></blockquote><p></p>
[QUOTE="Raloc, post: 1984809, member: 28093"] Wow, great contest. I'm glad I found this slightly before the deadline! Here goes. [b]Raloc Ambrenor, Human Fighter[/b] [b]Description [/b]Raloc is a tall (6'1") human male, with heavily toned but lean muscles (180lbs.). He wears his dark brown hair short cropped, and his eyes are emerald green. He wears a suit of full plate armor and carries a flaming greatsword. He holds his helm at his side when not in battle. [b]Background[/b] Raloc's earliest memory of his parents are of their trip to Waterdeep from the country side. At the time, he did not know where they were going or why, though later he came to understand the grim truth. He remembers wondering why his parents faces were blank and set, and why they avoided looking at him or saying his name. They arrived in Waterdeep, the greatest city Raloc had ever seen. His parents guided their wagon down through the various districts, and the buildings become poorer and poorer. He was frightened, he remembers. His father met with some men clothed in black that carried blades. They taunted and pushed his father around, mocking him. The men exchanged gold coins with is father, and then cursed him and sent him away. They took Raloc, now crying, away from the wagon, and his parents would not look at him. Raloc grew strong from the hard labor he was put to. His masters thought him broken of spirit, but he deceived them. He secreted his dignity away, and was wary. Eventually the time came where his masters underestimated him. Calmly going through the motions of the labor he endured, Raloc struck unexpectedly and swiftly, knocking out his captor. In a single swift motion he unsheathed the man's dagger and slit his throat. His careful deceit had payed with his freedom. Without ties to land or lord, Raloc went back to the only place he fully remembered: Waterdeep. He was formidable among the toughs and bouncers of the street. Though still young, he played their game better than most, and he managed to earn enough coin to feed and shelter himself. Although ruthless, he did not step outside the law, and eventually he came to work with the city guard. He trained in those weapons common to the guard, and after much forswearing of ale, he bought himself a greatsword. He trained when we was not on duty, and he vowed to become a great warrior, unmatched in single combat. He rose to the rank of corporal in the guard and eventually joined an elite branch of the army. He was slower going in the ranks there, though he saw his share of bloodshed. He found Kelemvor as his patron while in the army, deciding that he would have his soul guided should he die in battle. He eventually gained the rank of corporal in the army, though men less skilled than he were promoted to sergeant. The slight was not unnoticed, and Raloc decided to strike out on his own. He was mercenry, traveling with caravans and bands of sellswords, and was eventually given a proposition. Sitting at a small inn, eating his dinner, a dark robed man had taken a chair beside him. He kept his back to the wall and eyed the rest of the patrons appraisingly. He spoke to Raloc of forming a raiding party, bound for Myth Drannor. Raloc knew little of the place, and rashly decided to accept. The rewards were high, so the man said. Something about this hooded figure struck him oddly, but he thought nothing of it at the time. Bound for Myth Drannor, Raloc's band was set upon by a drow raiding party. The band took heavy casualties, and was spared only by the help of a wandering druid. Raloc swore vengeance on the robed man, and decided to travel with the druid to Sembia, where he intended to meet some companions of his. Raloc's next months were spent in dull Sembia, involved in the political intrigues that his newly found companions were embroiled in. He learned that while he was away from his home city, a war had started in the North. A mad black dragon was marching an army against the outlying properties of Waterdeep. His companions had championed the campaign that now saw a Helmite army besieging their enemy's towers. They were given word from another companion with the Helmites that their supply lines had been cut, and the army was going to starve without aid. The party teleported North to Waterdeep, and prepared to depart with supplies for the entrenched army. During the night before their departure, Raloc had a visitor. He came calling with lock pick and awoke Raloc from his slumber. The intruder held him by magical means, and told him he would betray his companions. That is when Raloc noticed, this was the man that had sent him to his death in Myth Drannor. Raloc struggled like a mad bull, managing only to inch closer to the mage. The mage told of how he would raise Raloc's slain companions and use them as his pawns, with the blessing of Velsharoon. The necromancer cast further spells and then departed. The companions later found Raloc was under the influence of a compulsion. [b]Personality[/b] Raloc holds his own values and makes no apologies about them. He is quiet unless it suits him to speak, and when he does so, he does so boldly. He holds a high standard of honor, and those who cross him or his companions will meet the end of his blade. When action is called for, he is not hesitant to put forth what is needed. [b] Action Scene[/b] Small hills surround a pass further into the mountains. Forty wagons are arrayed in a circle, and a wizard in black robes holds a great semi-circle wall of flame at the rear flank of the encampment. A sea of orcs swarms around the encampment, many falling into spike pits or dying to the flames of tar pits, while great balls of fire roll from the hills in to the orcish ranks. Slightly North-East of the wagons a circle of orcs ring around a much larger orc adorned with tattoos and symbols that show his rank among the lesser orcs. He wields a greateaxe and many humans lay slain before him. A large human fighter wields a flaming greatsword, and the orcs scream for his blood to be spilled. The battle rages around its leaders. The orc general moves to attack the human, Raloc. He fails to budge the great fighter, and Raloc cries out for all the surrounding orcs to hear, "And now you die by my blade!" He sweeps the orc's feet from under him, and plunges his flaming sword through the orc's chest into the frozen ground, blood spraying his armor. Ripping the sword from the orc's chest, he hacks the general's head off, and holds it high above him. He bellows to the remaining orcs that their fate is sealed, and visciously lays into the remaining orcs. The orcish ranks break and their army is routed. The black robed wizard moves the great wall in front of the fleeing orcs, and all are slain. [/QUOTE]
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