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<blockquote data-quote="JohnRTroy" data-source="post: 4750081" data-attributes="member: 2732"><p>I don't particularly LIKE the direction D&D is currently going in, I'm just thinking based on these steps.</p><p></p><p>All I'm doing is looking at the current marketplace. D&D has changed from 3e to 4e. The format of 4e is a lot less text-heavy and setup similar to their miniatures line and Magic: The Gathering. They wanted the DDI to be a big thing. Piracy is rampant. But piracy affects more books, moving, and software. The more traditional board and card games are less likely to be pirated, people will just buy them. With the right style of DRM, like steam, if it has value enough people will do it. MMORPGs are "pirate proof" because everything is on the server.</p><p></p><p>I don't believe WoTC cares as much about the traditional market. 4e was a radical shift and alienated some players--which is why we have the great "edition cold war" nowadays. WoTC will attempt to maximize their profit, and I believe part of that is the long term strategy of D&D.</p><p></p><p>And we don't really know figures of profitability for these games unless we get figures. I think Magic is a lot more profitable than D&D, for instance.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4750081, member: 2732"] I don't particularly LIKE the direction D&D is currently going in, I'm just thinking based on these steps. All I'm doing is looking at the current marketplace. D&D has changed from 3e to 4e. The format of 4e is a lot less text-heavy and setup similar to their miniatures line and Magic: The Gathering. They wanted the DDI to be a big thing. Piracy is rampant. But piracy affects more books, moving, and software. The more traditional board and card games are less likely to be pirated, people will just buy them. With the right style of DRM, like steam, if it has value enough people will do it. MMORPGs are "pirate proof" because everything is on the server. I don't believe WoTC cares as much about the traditional market. 4e was a radical shift and alienated some players--which is why we have the great "edition cold war" nowadays. WoTC will attempt to maximize their profit, and I believe part of that is the long term strategy of D&D. And we don't really know figures of profitability for these games unless we get figures. I think Magic is a lot more profitable than D&D, for instance. [/QUOTE]
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