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General Tabletop Discussion
*TTRPGs General
Exclusive Races/Classes in Dragon: Why the Angst?
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<blockquote data-quote="Dragonhelm" data-source="post: 4832061" data-attributes="member: 3867"><p>I'm a bit of a "new media evangelist" myself, and I think that having exclusive content in Dragon/Dungeon online is a great idea, especially from a marketing standpoint. </p><p></p><p>The world of publishing is changing. The way we tell stories is changing. For example, podcast author J.C. Hutchins put out a book in print called Personal Effects: Dark Art. Inside the book cover is a packet of items that go along with the story. There are things like documents, credit cards that look and feel like real ones, and so on and so forth. If you call the phone numbers or go to the websites listed on the items, what you discover is a secondary story. Hutchins calls this a "transmedia event."</p><p></p><p>Likewise, D&D is becoming more multimedia. While I will always miss my print copies of Dungeon and Dragon magazines, I have to admit that there's a certain sense in putting them online. Not only does that cut down the production and distribution costs, it has an added benefit.</p><p></p><p>Online content is now being merged with WotC's suite of online tools. So if you see an exclusive class in Dragon, that class is included in the next character builder update. There's this illusion that the material is more core now than it was before. Previously, we might have to carry around several books and magazines to have all the tools we needed to create the character we want. But with the character builder, it can access all of those sourcebooks and magazines in one handy place. Plus, since you can make a PDF copy of your character sheet, you can easily pass that on to your DM for inspection. No need to worry about whether he will allow something because he has the sourcebook or not. </p><p></p><p>D&D is far more integrated than ever, and for that, I'm grateful.</p></blockquote><p></p>
[QUOTE="Dragonhelm, post: 4832061, member: 3867"] I'm a bit of a "new media evangelist" myself, and I think that having exclusive content in Dragon/Dungeon online is a great idea, especially from a marketing standpoint. The world of publishing is changing. The way we tell stories is changing. For example, podcast author J.C. Hutchins put out a book in print called Personal Effects: Dark Art. Inside the book cover is a packet of items that go along with the story. There are things like documents, credit cards that look and feel like real ones, and so on and so forth. If you call the phone numbers or go to the websites listed on the items, what you discover is a secondary story. Hutchins calls this a "transmedia event." Likewise, D&D is becoming more multimedia. While I will always miss my print copies of Dungeon and Dragon magazines, I have to admit that there's a certain sense in putting them online. Not only does that cut down the production and distribution costs, it has an added benefit. Online content is now being merged with WotC's suite of online tools. So if you see an exclusive class in Dragon, that class is included in the next character builder update. There's this illusion that the material is more core now than it was before. Previously, we might have to carry around several books and magazines to have all the tools we needed to create the character we want. But with the character builder, it can access all of those sourcebooks and magazines in one handy place. Plus, since you can make a PDF copy of your character sheet, you can easily pass that on to your DM for inspection. No need to worry about whether he will allow something because he has the sourcebook or not. D&D is far more integrated than ever, and for that, I'm grateful. [/QUOTE]
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