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Exclusive Races/Classes in Dragon: Why the Angst?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4832424" data-attributes="member: 19675"><p>I've been a Mac user since they first came out- there was never an issue of "missing out" until quite recently. While not every computer game for PC made it to Mac, the Mac game section of my local store had the same top 10 games as were in the PC section. Why mess with the rest when we get the best?</p><p></p><p>As for emulation- again, I do find myself doing that (or, on occasion, using PCs) for work, and don't care for it, so I don't own any such at home.</p><p></p><p>There are precious few things in the computer world that are so indispensable to me that I find I need an emulator or WinTel machine to access them. Gaming doesn't rise to that level. Instead, I spend my computer $$$ on Mac stuff.</p><p></p><p></p><p></p><p>Again, when I adopted the Mac, it was the superior platform for what I do (and actually, it still is). PCs simply didn't do what the Mac did out of the box, not without a LOT of modification.</p><p></p><p></p><p></p><p>I didn't say it was unfair for them to run their business the way they want- I was saying that it was unfair for them to shift a cost they could have borne easily to the consumer who must pay a proportionately greater cost- especially when it is a cost that is borne by only a subset of their consumers.</p><p></p><p>Due to economies of scale, its generally easier for a producer to bear a particular cost than it is for the end consumer.</p><p></p><p>If they had done as the majority of providers of internet resources have done and made their product platform neutral, they still would have had a profitable product.</p><p></p><p>Personally, I can afford to swallow those costs, but I choose not to. Not every Mac user can, though. But to tell me that my concerns about a difference in cost are trivial because the cost itself is trivial is to miss the point.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4832424, member: 19675"] I've been a Mac user since they first came out- there was never an issue of "missing out" until quite recently. While not every computer game for PC made it to Mac, the Mac game section of my local store had the same top 10 games as were in the PC section. Why mess with the rest when we get the best? As for emulation- again, I do find myself doing that (or, on occasion, using PCs) for work, and don't care for it, so I don't own any such at home. There are precious few things in the computer world that are so indispensable to me that I find I need an emulator or WinTel machine to access them. Gaming doesn't rise to that level. Instead, I spend my computer $$$ on Mac stuff. Again, when I adopted the Mac, it was the superior platform for what I do (and actually, it still is). PCs simply didn't do what the Mac did out of the box, not without a LOT of modification. I didn't say it was unfair for them to run their business the way they want- I was saying that it was unfair for them to shift a cost they could have borne easily to the consumer who must pay a proportionately greater cost- especially when it is a cost that is borne by only a subset of their consumers. Due to economies of scale, its generally easier for a producer to bear a particular cost than it is for the end consumer. If they had done as the majority of providers of internet resources have done and made their product platform neutral, they still would have had a profitable product. Personally, I can afford to swallow those costs, but I choose not to. Not every Mac user can, though. But to tell me that my concerns about a difference in cost are trivial because the cost itself is trivial is to miss the point. [/QUOTE]
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