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[Excuses] Why I can't be a Ceramic (Or Iron) DM
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<blockquote data-quote="Pielorinho" data-source="post: 1203593" data-attributes="member: 259"><p>Seriously? The last Iron DM contest filled up in two minutes. We almost expanded it to 16 contestants in order to keep up with the demand. There was no lack of interest.</p><p> </p><p>I was pretty lousy in the first Iron DM tournament I entered. I was a little better in the second one I entered, and I won the third one. Practice really does improve you on these things.</p><p> </p><p>Are they hard? Oh, HELL yes. I've gotten headaches from them; I've obsessed on them; I've lost sleep as my mind worked and reworked the ingredients. I've spent several hours writing up the outline, doing a rough draft, coming back and rereading it and revising it, and finally adding in the coding to make it easy to read before posting it in preview mode.</p><p> </p><p>Is it worth doing? Definitely so. Beyond being tons of fun, it helps you think about adventures in a more formalized manner than you're used to. It forces you to consider ahead of time how different groups might approach a problem differently. It pushes you to think about how strange, random story elements, the kinds that inevitably pop up on the fly when you run an adventure, can be teased together into a coherent and exciting story.</p><p> </p><p>Do it. Unless you're a savant, you'll lose the first time you enter a tournament. That's okay. You'll learn, and you'll improve.</p><p> </p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 1203593, member: 259"] Seriously? The last Iron DM contest filled up in two minutes. We almost expanded it to 16 contestants in order to keep up with the demand. There was no lack of interest. I was pretty lousy in the first Iron DM tournament I entered. I was a little better in the second one I entered, and I won the third one. Practice really does improve you on these things. Are they hard? Oh, HELL yes. I've gotten headaches from them; I've obsessed on them; I've lost sleep as my mind worked and reworked the ingredients. I've spent several hours writing up the outline, doing a rough draft, coming back and rereading it and revising it, and finally adding in the coding to make it easy to read before posting it in preview mode. Is it worth doing? Definitely so. Beyond being tons of fun, it helps you think about adventures in a more formalized manner than you're used to. It forces you to consider ahead of time how different groups might approach a problem differently. It pushes you to think about how strange, random story elements, the kinds that inevitably pop up on the fly when you run an adventure, can be teased together into a coherent and exciting story. Do it. Unless you're a savant, you'll lose the first time you enter a tournament. That's okay. You'll learn, and you'll improve. Daniel [/QUOTE]
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[Excuses] Why I can't be a Ceramic (Or Iron) DM
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