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Executing Judgment On Paladins!
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<blockquote data-quote="Zenon" data-source="post: 219702" data-attributes="member: 352"><p>Hi SHARK!</p><p></p><p>Your threads are always a great read, especially about Paladins!</p><p></p><p>I agree, without a Code written either by the DM alone, or in co-operation with the player, Paladins are adrift in a sea of confusion.</p><p></p><p>After a read through, I had some questions:</p><p></p><p>Why would the Paladin be sanctioned to "attack on sight" in the wild certain creatures with whom the Empire has had some dealing with in a peaceful manner (Giants and Minotaurs)? Even though they might generally be "Evil", would not the Empire gain through an attempt to establish is said creatures were "civilized", and able to be added to the Empire's list of allies? Your world has massive amounts of evil foes, would not each sword that could be raised against it be sought out, and who better to take that risk/ make a judgement of that than the Paladin, and thus be able to report to the local authorities that a new source of allies is at hand.</p><p></p><p>I see in the write-up that deceit in the name of the "Ultimate Good" may receive a punishment, although it is mitigated by circumstance, and it considered by your code to be deemed "acceptable" to the Paladin. However any theft, be it an apple off a fruit cart or the crown jewels, has a philosophical conviction against it. IMHO, lying /deceit in any circumstance compromises the Paladin in the same manner that any theft would! I know this is a point of contention in many Paladin discussions and am not dragging it out for a argument here, but simply pointing out that your code makes clear to the player what will be "acceptable" behavior in your game (and this is good!).</p><p></p><p>Other than those points, I like it!</p><p></p><p>BTW, did you think about submitting your setting to WotC? I bet it's better than 80% of the stuff their going to get!</p><p></p><p>If not, you should really look into talking to the guys at Natural d20(?) press [the ones here on the board] about publishing some of your stuff, I think it would do pretty well.</p></blockquote><p></p>
[QUOTE="Zenon, post: 219702, member: 352"] Hi SHARK! Your threads are always a great read, especially about Paladins! I agree, without a Code written either by the DM alone, or in co-operation with the player, Paladins are adrift in a sea of confusion. After a read through, I had some questions: Why would the Paladin be sanctioned to "attack on sight" in the wild certain creatures with whom the Empire has had some dealing with in a peaceful manner (Giants and Minotaurs)? Even though they might generally be "Evil", would not the Empire gain through an attempt to establish is said creatures were "civilized", and able to be added to the Empire's list of allies? Your world has massive amounts of evil foes, would not each sword that could be raised against it be sought out, and who better to take that risk/ make a judgement of that than the Paladin, and thus be able to report to the local authorities that a new source of allies is at hand. I see in the write-up that deceit in the name of the "Ultimate Good" may receive a punishment, although it is mitigated by circumstance, and it considered by your code to be deemed "acceptable" to the Paladin. However any theft, be it an apple off a fruit cart or the crown jewels, has a philosophical conviction against it. IMHO, lying /deceit in any circumstance compromises the Paladin in the same manner that any theft would! I know this is a point of contention in many Paladin discussions and am not dragging it out for a argument here, but simply pointing out that your code makes clear to the player what will be "acceptable" behavior in your game (and this is good!). Other than those points, I like it! BTW, did you think about submitting your setting to WotC? I bet it's better than 80% of the stuff their going to get! If not, you should really look into talking to the guys at Natural d20(?) press [the ones here on the board] about publishing some of your stuff, I think it would do pretty well. [/QUOTE]
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