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Exexcrucication - a NOBILIS PbP
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<blockquote data-quote="sophist" data-source="post: 2097149" data-attributes="member: 15148"><p>I found that if you go and try out in your head how you could react to a variety of situations with yout realm, you get a better grasp of what it might entail. But that's only using the advice of Ianthe in the Book itself. One fascinating feature of Nobilis is that it rewards rereading the articles about play, much like it is rewarding to study aphoristic philosophy over and over.</p><p></p><p>More down to earth <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> , I think you don't need to worry too much in the beginning. I think it is best to start off somewhere and keep things changable at first. That was part of the reason I would include some prelude play before we get to stranger and wonderous stories.</p><p></p><p>The main difficulty, IMO, is finding a definition of domain that is neither too narrow or too wide. Maybe my training in literary criticism has made me overly sensitive here, but you don't need to worry. I view Nobilis still as a game, so interpretation and precision must take a back seat to fun, drama, and (to the extend I succeed at it) poetics.</p></blockquote><p></p>
[QUOTE="sophist, post: 2097149, member: 15148"] I found that if you go and try out in your head how you could react to a variety of situations with yout realm, you get a better grasp of what it might entail. But that's only using the advice of Ianthe in the Book itself. One fascinating feature of Nobilis is that it rewards rereading the articles about play, much like it is rewarding to study aphoristic philosophy over and over. More down to earth :) , I think you don't need to worry too much in the beginning. I think it is best to start off somewhere and keep things changable at first. That was part of the reason I would include some prelude play before we get to stranger and wonderous stories. The main difficulty, IMO, is finding a definition of domain that is neither too narrow or too wide. Maybe my training in literary criticism has made me overly sensitive here, but you don't need to worry. I view Nobilis still as a game, so interpretation and precision must take a back seat to fun, drama, and (to the extend I succeed at it) poetics. [/QUOTE]
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