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Exexcrucication / Nobilis Document Sheets thread
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<blockquote data-quote="Charles Rampant" data-source="post: 2289922" data-attributes="member: 32659"><p>Name: Once (Regal)</p><p></p><p> Domain: Empty</p><p></p><p> Domain concept: Once embodies Empty. Where there is a lack of an item, he is there. When a mortal feels sorrow at a loss of a loved one, he feels it. If you ever felt hollow, or useless, or tired and bored – Once was entering his fingers into your existance. To be Empty is to experience part of the true nature of reality, for ultimately everything comes to an end, and becomes part of the great Emptiness.</p><p></p><p> </p><p></p><p> [font=&quot]Once is the statue from the square of executions in the greek town. He stood, and under him humans died. Their lives were empty and meaningless, and their deaths merely the cornerstone on their lives. With each death the statue grew more aware, [/font]slowly swimming towards the waters of Sentience. Finally it could no longer abide to stand atop it’s pedastal, and stepped down. Instantly Diadora filled him with the Power of empty. Whether she planned this all along, or whether it simply became inevitable as the change occurred, none can say. </p><p></p><p> Once is cruel, for kindness is merely an attempt to fill the Emptiness. Be kind to someone, and they will grow – in happiness, in existance, in life. Be cruel to someone, and they will shrink, leave, become less than they are. It is really academic when you think about it. Other than that, he is new to creation, and still learning. There is a real danger that Once will be swallowed by his domain, for it guides almost all that he does, and he has never existed without it. Whether he will be content to subsume himself within Empty, or whether he will emerge and develop independantly of it, is yet to be seen.</p><p></p><p>In looks, Once is a noble but stern greek statue, over 7 feet tall. His chest is bare, and he has sandles and a loincloth, in addition to a metal skullcap, made from bronze. There is a bronze sword in a scabbard at his side, and his (white) face is angular and stern, but does not look cruel. He has an outstanding physique, bulging muscles and smooth skin, but he is still a marble statue. This only serves to highlight his sheer physical presence.</p><p></p><p>His 'castle' is a great cavern, miles in size, beneath the greek town. It is accessed by a spiral staircase, almost a mile in height, that ascends through inky blackness and about 30 metres of rock until it reaches a doorway set in the base of the Pedastal he once stood upon. The cavern is empty, apart for a lake that shimmers and lights the bottom of the cavern with moon-light. There is a set of battlements in a square shape, about 15 feet high, and 10 feet on a side at the very bottom of the stairs.</p><p></p><p> Bonds:</p><p>Estate – 10.</p><p>Realm – 3.</p><p>Imperator – 3.</p><p>Square where the statue originated – 2.</p><p>Sculptors of any kind – 1.</p><p>His Familia – 1.</p><p></p><p> Design: A green flower, closed, with a disk of petals, with thorns. There is merely a flat black space where the other item should be, and the background is Incarnadine and black, with a swirling pattern.</p><p></p><p> Attributes: 21 points</p><p>Aspect 1 (3 points) [5/5 miracle points] <- Although he is a statue, he is not that much stronger, is not stunningly bright and is physically somewhat slow.</p><p>Domain 5 (15 points) [3/5 miracle points] <- he was essentially created by his domain, and as such has amazing control over it.</p><p>Realm 1 (3 points) [6/6 miracle points] <- He was once part of the realm, and still retains a bond to it.</p><p>Spirit 0 (0 points) [5/5 miracle points]</p><p></p><p> Wounds:</p><p>Deadly [1/1]</p><p>Serious [2/2]</p><p>Surface [2/2]</p><p></p><p> Gifts & Restrictions: 4 points</p><p>Eternal – Empty will outlast everything, including existance. 3 points (Page 115)</p><p></p><p> Durant – Once is a stone statue, and harming him is rather difficult. 1 point. (Page 115) </p><p></p><p> Hated – Once is the statue that used to stand in the square of executions. He is a walking indication of death to them. 1 extra miracle point per level of Realm (Page 128)</p><p></p><p> Honest – Just as you cannot hide a lack of something, Once cannot hide the truth. Empty is, by it’s very concept, Truth; you cannot hide it, you cannot ignore it. 1 MP at GM’s discretion (Page 132)</p><p></p><p> Visible – Emptiness spreads, and when it spreads it leaves it’s mark. A lack of flour means a lack of bread. A lack of blood leads inexorably to a lack of life. Once cannot hide the results of his actions, for he is Empty. 1 MP per mark (Page 132)</p><p></p><p> Revelatory Trait – Statue, obviously inhuman. 1 MP if it comes up. (Page 132)</p><p></p><p> Virtue:</p><p>Cruel (Page 133)</p><p></p><p> [font=&quot]Affiliation: The code of the Dark – Humans attempt to deny Empty. They fill the world with things, they explore, they destroy spaces. They reproduce and expand, attempting to know and control everything. Empty cannot stand such things, Empty will not allow such acts. Centuries of standing in a rainy square watching humans getting executed didn’t add to his love of them, either.[/font]</p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 2289922, member: 32659"] Name: Once (Regal) Domain: Empty Domain concept: Once embodies Empty. Where there is a lack of an item, he is there. When a mortal feels sorrow at a loss of a loved one, he feels it. If you ever felt hollow, or useless, or tired and bored – Once was entering his fingers into your existance. To be Empty is to experience part of the true nature of reality, for ultimately everything comes to an end, and becomes part of the great Emptiness. [font="]Once is the statue from the square of executions in the greek town. He stood, and under him humans died. Their lives were empty and meaningless, and their deaths merely the cornerstone on their lives. With each death the statue grew more aware, [/font]slowly swimming towards the waters of Sentience. Finally it could no longer abide to stand atop it’s pedastal, and stepped down. Instantly Diadora filled him with the Power of empty. Whether she planned this all along, or whether it simply became inevitable as the change occurred, none can say. Once is cruel, for kindness is merely an attempt to fill the Emptiness. Be kind to someone, and they will grow – in happiness, in existance, in life. Be cruel to someone, and they will shrink, leave, become less than they are. It is really academic when you think about it. Other than that, he is new to creation, and still learning. There is a real danger that Once will be swallowed by his domain, for it guides almost all that he does, and he has never existed without it. Whether he will be content to subsume himself within Empty, or whether he will emerge and develop independantly of it, is yet to be seen. In looks, Once is a noble but stern greek statue, over 7 feet tall. His chest is bare, and he has sandles and a loincloth, in addition to a metal skullcap, made from bronze. There is a bronze sword in a scabbard at his side, and his (white) face is angular and stern, but does not look cruel. He has an outstanding physique, bulging muscles and smooth skin, but he is still a marble statue. This only serves to highlight his sheer physical presence. His 'castle' is a great cavern, miles in size, beneath the greek town. It is accessed by a spiral staircase, almost a mile in height, that ascends through inky blackness and about 30 metres of rock until it reaches a doorway set in the base of the Pedastal he once stood upon. The cavern is empty, apart for a lake that shimmers and lights the bottom of the cavern with moon-light. There is a set of battlements in a square shape, about 15 feet high, and 10 feet on a side at the very bottom of the stairs. Bonds: Estate – 10. Realm – 3. Imperator – 3. Square where the statue originated – 2. Sculptors of any kind – 1. His Familia – 1. Design: A green flower, closed, with a disk of petals, with thorns. There is merely a flat black space where the other item should be, and the background is Incarnadine and black, with a swirling pattern. Attributes: 21 points Aspect 1 (3 points) [5/5 miracle points] <- Although he is a statue, he is not that much stronger, is not stunningly bright and is physically somewhat slow. Domain 5 (15 points) [3/5 miracle points] <- he was essentially created by his domain, and as such has amazing control over it. Realm 1 (3 points) [6/6 miracle points] <- He was once part of the realm, and still retains a bond to it. Spirit 0 (0 points) [5/5 miracle points] Wounds: Deadly [1/1] Serious [2/2] Surface [2/2] Gifts & Restrictions: 4 points Eternal – Empty will outlast everything, including existance. 3 points (Page 115) Durant – Once is a stone statue, and harming him is rather difficult. 1 point. (Page 115) Hated – Once is the statue that used to stand in the square of executions. He is a walking indication of death to them. 1 extra miracle point per level of Realm (Page 128) Honest – Just as you cannot hide a lack of something, Once cannot hide the truth. Empty is, by it’s very concept, Truth; you cannot hide it, you cannot ignore it. 1 MP at GM’s discretion (Page 132) Visible – Emptiness spreads, and when it spreads it leaves it’s mark. A lack of flour means a lack of bread. A lack of blood leads inexorably to a lack of life. Once cannot hide the results of his actions, for he is Empty. 1 MP per mark (Page 132) Revelatory Trait – Statue, obviously inhuman. 1 MP if it comes up. (Page 132) Virtue: Cruel (Page 133) [font="]Affiliation: The code of the Dark – Humans attempt to deny Empty. They fill the world with things, they explore, they destroy spaces. They reproduce and expand, attempting to know and control everything. Empty cannot stand such things, Empty will not allow such acts. Centuries of standing in a rainy square watching humans getting executed didn’t add to his love of them, either.[/font] [/QUOTE]
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