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Exhaustion for old 1e undead level drain
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<blockquote data-quote="HammerMan" data-source="post: 8503673" data-attributes="member: 84112"><p>in 2e (maybe about half way through my experience with the edition) we each kept logs of our own XP... we would ask the DM "Hey my fighter gets HD bonus xp for a killing blow, so what is that monsters HD" or "My theif gets xp= to gp value of items stolen what is the value of X" and then things like combat the DM would award at the end of each fight "You each get X" then when we did something cool he would give that PC bonus RP... normally at the end of each 'story' or 'adventure' we would get quest XP too... </p><p></p><p>so in 2e we played games where we had multi class fighter/mages that were 10/5 (since they killed alot and the bonus HD xp only went to fighter where the combat and rp was split) with a 19th level thief who stole one or two BIG items...</p><p></p><p>heck I personally made 2 different DMs (both still friends) pull there hair out because of super level jumps... One was a king was sailing on this super magic barge and we had to save him we knew he was going to be assasinated... we were somewhere around 5th level... I came up with the brilliant plan to steal the ship (with the crown jewls on it) and use it as a decoy... all the players helped we caught the bad guys and apologized to king returning his property... then I asked for the value of the boat/gems I stole since nothing said my thief couldn't give them back... That DM had a rule that you could only level 2 level per session but kept the xp... so for the next 6ish weeks I went up 2 levels per night well the rest of the party barly leveled 2 levels total in those 6 weeks of gaming...</p><p></p><p>the second was I had a wizard and my buddy had her paladin wizard. we talked about swapping spellbooks, but the DM wanted to just cut out 'learning spells' so they threw a library with every spell in the spell compendiums (thousands of spells) into the first dungeon. They forgot Wizards got something for learning spells... so we went through and learned every spell we could (based on our Int max) and any spell we failed we could try again at level up... and wont you know we power leveled to like level 7ish wizards just by spending a month in the library</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8503673, member: 84112"] in 2e (maybe about half way through my experience with the edition) we each kept logs of our own XP... we would ask the DM "Hey my fighter gets HD bonus xp for a killing blow, so what is that monsters HD" or "My theif gets xp= to gp value of items stolen what is the value of X" and then things like combat the DM would award at the end of each fight "You each get X" then when we did something cool he would give that PC bonus RP... normally at the end of each 'story' or 'adventure' we would get quest XP too... so in 2e we played games where we had multi class fighter/mages that were 10/5 (since they killed alot and the bonus HD xp only went to fighter where the combat and rp was split) with a 19th level thief who stole one or two BIG items... heck I personally made 2 different DMs (both still friends) pull there hair out because of super level jumps... One was a king was sailing on this super magic barge and we had to save him we knew he was going to be assasinated... we were somewhere around 5th level... I came up with the brilliant plan to steal the ship (with the crown jewls on it) and use it as a decoy... all the players helped we caught the bad guys and apologized to king returning his property... then I asked for the value of the boat/gems I stole since nothing said my thief couldn't give them back... That DM had a rule that you could only level 2 level per session but kept the xp... so for the next 6ish weeks I went up 2 levels per night well the rest of the party barly leveled 2 levels total in those 6 weeks of gaming... the second was I had a wizard and my buddy had her paladin wizard. we talked about swapping spellbooks, but the DM wanted to just cut out 'learning spells' so they threw a library with every spell in the spell compendiums (thousands of spells) into the first dungeon. They forgot Wizards got something for learning spells... so we went through and learned every spell we could (based on our Int max) and any spell we failed we could try again at level up... and wont you know we power leveled to like level 7ish wizards just by spending a month in the library [/QUOTE]
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