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General Tabletop Discussion
*Dungeons & Dragons
Exhaustion for old 1e undead level drain
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<blockquote data-quote="Lyxen" data-source="post: 8504989" data-attributes="member: 7032025"><p>And this is where I disagree.</p><p></p><p></p><p></p><p>Actually no, they don't, not under 5e where action economy is so vital. If you look at published adventures, I certainly don't think that you can say that the partie "usually" face superior numbers, I would say that on average it's equal.</p><p></p><p></p><p></p><p>This is assuming that enemies are intelligent, they are not necessarily so.</p><p></p><p></p><p></p><p>First no, nothing says that. You can have simple and direct combats which are very enjoyable too Not every combat has to be a 2 hours to an evening long fight. Our games focus much more on the story and roleplaying than on the combat, some of the combat are complex and involved, others are straightforward and still fun, etc.</p><p></p><p>So, in total, if I take into account all the factors:</p><ul> <li data-xf-list-type="ul">Some combat can be simple and direct</li> <li data-xf-list-type="ul">Players initiate combat 50% of the time or so</li> <li data-xf-list-type="ul">Adversaries are not necessarily intelligent</li> <li data-xf-list-type="ul">The terrain might not be proper for surrounding and ambushes</li> <li data-xf-list-type="ul">The marching order of the party puts the martial at the front and back, the casters in the middle</li> <li data-xf-list-type="ul">The martials will intercept threats if only to attack them</li> <li data-xf-list-type="ul">And probably many more...</li> </ul><p>This goes to show that, even with a DM spending time on making fights entertaining and sometimes unusual, there is a fairly high likelihood that martial will be the target of old-fashioned level drain. And this matches 20+ years playing BECMI/AD&D experience in clubs.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8504989, member: 7032025"] And this is where I disagree. Actually no, they don't, not under 5e where action economy is so vital. If you look at published adventures, I certainly don't think that you can say that the partie "usually" face superior numbers, I would say that on average it's equal. This is assuming that enemies are intelligent, they are not necessarily so. First no, nothing says that. You can have simple and direct combats which are very enjoyable too Not every combat has to be a 2 hours to an evening long fight. Our games focus much more on the story and roleplaying than on the combat, some of the combat are complex and involved, others are straightforward and still fun, etc. So, in total, if I take into account all the factors: [LIST] [*]Some combat can be simple and direct [*]Players initiate combat 50% of the time or so [*]Adversaries are not necessarily intelligent [*]The terrain might not be proper for surrounding and ambushes [*]The marching order of the party puts the martial at the front and back, the casters in the middle [*]The martials will intercept threats if only to attack them [*]And probably many more... [/LIST] This goes to show that, even with a DM spending time on making fights entertaining and sometimes unusual, there is a fairly high likelihood that martial will be the target of old-fashioned level drain. And this matches 20+ years playing BECMI/AD&D experience in clubs. [/QUOTE]
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Exhaustion for old 1e undead level drain
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