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<blockquote data-quote="Tolen Mar" data-source="post: 1604743" data-attributes="member: 1295"><p>About the Wardens of the Wall:</p><p></p><p>I've thought it over, and I'm going to change them into a branch of the Theocratic Knights, charged with the defense of the city. They still have all the priveliges as previously listed, and if one of them sees something happen (a crime of some sort), they are empowered to take the perpetrator to the authorities. They can investigate crimes, but often simply hand the case over to the proper authorities as soon as they show up. Their primary concern is keeping their people safe.</p><p></p><p>That leaves a gap for a regular police force. So we now have the Argosy Police Force. These people do the job of police throughout the city. However, each district is under the control of one of the church groups, therefore local laws can vary from area to area, and the police force of an area is mostly made of supporters of that political power. They can also carry weapons, though stunners are more often used unless deadly force becomes necessary. Their uniforms are deep blue, with long, knee length overcoats.</p><p></p><p>Then there are church based police forces. These are chosen from among a church's faithful who have proven their faith and ability. In a given district, the local church police outranks the police force. This is because the courts are all run by the local church group. The church appointed court handles most of the crimes that happen in its district, and can pass any sentence except a death sentence. In cases of capital murder, the case is brought before the Theocratic court. The Theocratic Court can overrule any verdict handed down by one of the lesser courts, but only if the proper appeal process is followed.</p><p></p><p>A word or two (ok a few dozen!) about Argosy City. The first thing to remember is that Argosy city is HUGE. It covers a ridge roughly 200 miles across by 150 miles wide. It is surrounded by a wall punctuated every few miles with a warden's watchtower. At the center of this is an area about 50 square miles is another wall and set of watchtowers. This wall serves as one of the final defenses an invader would have to defeat. It is also the first wall Argosy City built early in its history. At the center of this area lies the citadel, capitol building and remains of the Argosy after the crash landing. Obviously, that kind of space is a bit large for a single city. Within the boundaries of that center wall is the majority of Argosy City. It is roughly circular, and higher than the rest of the city. It is easiest to imagine the center of the city being like Gotham city or Mega-City one. It is just a huge area stuffed as full as it can be with buildings of all shape and sizes, split up amongst each of the power groups able to stake and defend their claims.</p><p></p><p>Outside that first wall, within the outer wall are more traditional cities (actually farming villages). Large tracts of land surrounding the central core have been transformed to provide food for all of those people. Some of the farms are hunting preserves to provide meat, there are dairy farms, grain farms, even a limited forestry industry. In addition, Argosy has managed to secure some limited land rights outside the wall, giving them access to some of the things they can't produce inside the wall. In fact, right now Argosy City relies on a river that starts in the hills near the outer wall. Their rights extend many miles down it, and the Theocracy is considering putting a wall around it to protect it from any invaders.</p><p></p><p>The outside political situation is strained. Most humans still consider any non-human to be primitive and lesser creatures. It is only out of necessity that they engage in any trade whatsoever. About 70 miles north of the outer wall lies the Elven kingdom. Except for Argosy City lands, from that point ro miles south beyond the edge of the local map (200 miles past the southern point of Argosy is the map edge) is faen territory. The faen are the ones who gave Argosy the land they now hold, and have been fairly easy going when Argosy needed to grow. Most of the trade is with the faen. Despite this, the fean are still not allowed within city limits. This has put strain on the relationship as the faen claim to wish to form an alliance against the kobold bands to the East. </p><p></p><p>As mentioned before, to the North are the Elves. They are arrogant and beleive that they are better than humans. Therefore, the way humans treat the outside world is how the elves treat humans. No alliance is forthcoming, and a very limited silver trade has been established. The elves are intrigued by the arcane tech Argosy uses, but are afriad of the consequences of starting a world wide industry.</p><p></p><p>To the west is a strip of grasslands held by Litorian nomads. Northwest are Sibbecai. Further west, beyond the Litorian lands are the mountains that are filled with hobgoblins, and somewhere among that area is Eden, and the Archangel.</p><p></p><p>There are many other races on the planet and indeed on the continent Argosy City is on. However, their locations are far enough away to have little effect on the early stages of a campaign. Later, adventure may take the characters further abroad. On the other hand, if God's Chosen start advancing, most everyone will have no choice but to watch and prepare for war.</p><p></p><p>Well, that ought to do it for now...the peanut gallery is now open!</p></blockquote><p></p>
[QUOTE="Tolen Mar, post: 1604743, member: 1295"] About the Wardens of the Wall: I've thought it over, and I'm going to change them into a branch of the Theocratic Knights, charged with the defense of the city. They still have all the priveliges as previously listed, and if one of them sees something happen (a crime of some sort), they are empowered to take the perpetrator to the authorities. They can investigate crimes, but often simply hand the case over to the proper authorities as soon as they show up. Their primary concern is keeping their people safe. That leaves a gap for a regular police force. So we now have the Argosy Police Force. These people do the job of police throughout the city. However, each district is under the control of one of the church groups, therefore local laws can vary from area to area, and the police force of an area is mostly made of supporters of that political power. They can also carry weapons, though stunners are more often used unless deadly force becomes necessary. Their uniforms are deep blue, with long, knee length overcoats. Then there are church based police forces. These are chosen from among a church's faithful who have proven their faith and ability. In a given district, the local church police outranks the police force. This is because the courts are all run by the local church group. The church appointed court handles most of the crimes that happen in its district, and can pass any sentence except a death sentence. In cases of capital murder, the case is brought before the Theocratic court. The Theocratic Court can overrule any verdict handed down by one of the lesser courts, but only if the proper appeal process is followed. A word or two (ok a few dozen!) about Argosy City. The first thing to remember is that Argosy city is HUGE. It covers a ridge roughly 200 miles across by 150 miles wide. It is surrounded by a wall punctuated every few miles with a warden's watchtower. At the center of this is an area about 50 square miles is another wall and set of watchtowers. This wall serves as one of the final defenses an invader would have to defeat. It is also the first wall Argosy City built early in its history. At the center of this area lies the citadel, capitol building and remains of the Argosy after the crash landing. Obviously, that kind of space is a bit large for a single city. Within the boundaries of that center wall is the majority of Argosy City. It is roughly circular, and higher than the rest of the city. It is easiest to imagine the center of the city being like Gotham city or Mega-City one. It is just a huge area stuffed as full as it can be with buildings of all shape and sizes, split up amongst each of the power groups able to stake and defend their claims. Outside that first wall, within the outer wall are more traditional cities (actually farming villages). Large tracts of land surrounding the central core have been transformed to provide food for all of those people. Some of the farms are hunting preserves to provide meat, there are dairy farms, grain farms, even a limited forestry industry. In addition, Argosy has managed to secure some limited land rights outside the wall, giving them access to some of the things they can't produce inside the wall. In fact, right now Argosy City relies on a river that starts in the hills near the outer wall. Their rights extend many miles down it, and the Theocracy is considering putting a wall around it to protect it from any invaders. The outside political situation is strained. Most humans still consider any non-human to be primitive and lesser creatures. It is only out of necessity that they engage in any trade whatsoever. About 70 miles north of the outer wall lies the Elven kingdom. Except for Argosy City lands, from that point ro miles south beyond the edge of the local map (200 miles past the southern point of Argosy is the map edge) is faen territory. The faen are the ones who gave Argosy the land they now hold, and have been fairly easy going when Argosy needed to grow. Most of the trade is with the faen. Despite this, the fean are still not allowed within city limits. This has put strain on the relationship as the faen claim to wish to form an alliance against the kobold bands to the East. As mentioned before, to the North are the Elves. They are arrogant and beleive that they are better than humans. Therefore, the way humans treat the outside world is how the elves treat humans. No alliance is forthcoming, and a very limited silver trade has been established. The elves are intrigued by the arcane tech Argosy uses, but are afriad of the consequences of starting a world wide industry. To the west is a strip of grasslands held by Litorian nomads. Northwest are Sibbecai. Further west, beyond the Litorian lands are the mountains that are filled with hobgoblins, and somewhere among that area is Eden, and the Archangel. There are many other races on the planet and indeed on the continent Argosy City is on. However, their locations are far enough away to have little effect on the early stages of a campaign. Later, adventure may take the characters further abroad. On the other hand, if God's Chosen start advancing, most everyone will have no choice but to watch and prepare for war. Well, that ought to do it for now...the peanut gallery is now open! [/QUOTE]
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