Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Existentialist Sword and Sorcery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 8311684" data-attributes="member: 7635"><p>So this is my layman's look at things,</p><p></p><p>Classical Fantasy (Tolkien et. all) holds the world was in a state of grace and has fallen from that grace, and it is the work of heroes to restore that grace. Whether that was a more enlightened era, a time of closeness with the Creator, or simply Innocence, the world as it is now no longer reflects that more perfect world and it is up to Just and Noble heroes to retore Eden/Camelot/whatever by banishing the darkness that has corrupted it.</p><p></p><p>S&S assumes the world never was in that state of grace, or if it was, it can never return to it, so there is no Camelot to fight for. At the lighter end, you have people who are attempting to make it through life however they can, at the darker end, you get people doing what they can to eke out a few more moments aginast an almost assured destruction. </p><p></p><p>So, while CF paints the world in the opposing teams of good and evil, S&S fights for no higher cause than itself. It is possible for people in CF to be selfish or S&S to be noble, but they are the exceptions to the rule. Eventually, the selfish CF character picks a side in the cosmic fight (or fades from relevance) and the noble S&S either dies a hero or lives long enough to become disillusioned (or the villain to complete the phrase). </p><p></p><p>I think it is in this light that D&D's S&S roots shine through. D&D was originally not all that interested in saving the world or defeating evil. It cared about amassing power (via levels, magic, or gold) and living One More Day. Of course, D&D always had a paradoxical relationship between these two mediums, which embraced Vance's magic and Moorcock's moral system but also Tolkien's races and rangers and Malory's Arthurian Knights as player options. Clearly, even as far back as OD&D there was conflict between the brooding barbarian on his throne and the questing knight searching for holy relics. </p><p></p><p>So to me, the greater divide is between an optimistic view of the world (one rooted more in Christan views of grace, fall and redemption) and a pessimistic view (where no greater cause than oneself is possible, so people is free to live as good or as wickedly as they wish).</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8311684, member: 7635"] So this is my layman's look at things, Classical Fantasy (Tolkien et. all) holds the world was in a state of grace and has fallen from that grace, and it is the work of heroes to restore that grace. Whether that was a more enlightened era, a time of closeness with the Creator, or simply Innocence, the world as it is now no longer reflects that more perfect world and it is up to Just and Noble heroes to retore Eden/Camelot/whatever by banishing the darkness that has corrupted it. S&S assumes the world never was in that state of grace, or if it was, it can never return to it, so there is no Camelot to fight for. At the lighter end, you have people who are attempting to make it through life however they can, at the darker end, you get people doing what they can to eke out a few more moments aginast an almost assured destruction. So, while CF paints the world in the opposing teams of good and evil, S&S fights for no higher cause than itself. It is possible for people in CF to be selfish or S&S to be noble, but they are the exceptions to the rule. Eventually, the selfish CF character picks a side in the cosmic fight (or fades from relevance) and the noble S&S either dies a hero or lives long enough to become disillusioned (or the villain to complete the phrase). I think it is in this light that D&D's S&S roots shine through. D&D was originally not all that interested in saving the world or defeating evil. It cared about amassing power (via levels, magic, or gold) and living One More Day. Of course, D&D always had a paradoxical relationship between these two mediums, which embraced Vance's magic and Moorcock's moral system but also Tolkien's races and rangers and Malory's Arthurian Knights as player options. Clearly, even as far back as OD&D there was conflict between the brooding barbarian on his throne and the questing knight searching for holy relics. So to me, the greater divide is between an optimistic view of the world (one rooted more in Christan views of grace, fall and redemption) and a pessimistic view (where no greater cause than oneself is possible, so people is free to live as good or as wickedly as they wish). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Existentialist Sword and Sorcery
Top