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<blockquote data-quote="Mannahnin" data-source="post: 8572870" data-attributes="member: 7026594"><p>I think Bedrockgames is more on target with the Manson family reference. Murderous cult groups like Manson's, or Jonestown in 1978, were recent history/current events when the movie was made. So the idea of Thulsa Doom drawing all these spiritual seekers to be mindless followers while being a murderous villain would be a topical theme. The Nietzche quote seems like a very mass-market/pop culture way of expressing the same theme of reforging a person that Steampunkette articulated in more detail.</p><p></p><p></p><p>Well, sort of. Both of them were writing fantasy stories set in a mythological pre-history of our Earth. Tolkien did use elements of real world historical cultures to partially inform his own (Hobbits very like pastoral English, Rohirrim like horse-based Danes), whereas Howard's countries were kind of re-skinned exaggerated versions of real-world cultures, full of pulpy tropes.</p><p></p><p>Howard was less concerned with making his cultures plausible or naturalistic, because he had no need for a coherent, solid history. Just the outlines of sweeping world events, to the minimum extent necessary to provide a background for his adventure stories. Whereas for Tolkien consistency in worldbuilding was massively important.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8572870, member: 7026594"] I think Bedrockgames is more on target with the Manson family reference. Murderous cult groups like Manson's, or Jonestown in 1978, were recent history/current events when the movie was made. So the idea of Thulsa Doom drawing all these spiritual seekers to be mindless followers while being a murderous villain would be a topical theme. The Nietzche quote seems like a very mass-market/pop culture way of expressing the same theme of reforging a person that Steampunkette articulated in more detail. Well, sort of. Both of them were writing fantasy stories set in a mythological pre-history of our Earth. Tolkien did use elements of real world historical cultures to partially inform his own (Hobbits very like pastoral English, Rohirrim like horse-based Danes), whereas Howard's countries were kind of re-skinned exaggerated versions of real-world cultures, full of pulpy tropes. Howard was less concerned with making his cultures plausible or naturalistic, because he had no need for a coherent, solid history. Just the outlines of sweeping world events, to the minimum extent necessary to provide a background for his adventure stories. Whereas for Tolkien consistency in worldbuilding was massively important. [/QUOTE]
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