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<blockquote data-quote="Darth Shoju" data-source="post: 979763" data-attributes="member: 11397"><p>I think it was the ancient Cretians who would do the bull flipping; basically have a bull run straight at you and then flip forward over-top of the creature. </p><p></p><p>In my home province of Manitoba whenever someone is going to get married, the couple has what is called a "social". Basically you rent a hall or something, have a big party and sell tickets (basically $10 a pop) and also charge for the booze. The idea is for the couple getting married to make a little money for the wedding, while everyone else gets to socialize and have a good time. Not a super-weird or exciting custom, but I'm told it's unique to our province. </p><p></p><p>You could always incorporate something like the anciet Aztec (and other cultures) practice of human sacrifice. Pretty grim stuff, and usually gets a strong reaction from us players with our "modern" sensibilities (although I think the Spanish conquistadors were pretty upset over the practice too). </p><p></p><p>A culture that practices unique methods of mumification or burial would be cool too. I think some ancient south american cultures sent people high into the mountains to be mumified by the cold weather. A constantly-traveling friend of my dad went to an asian country (wish I could remember which one) where, when a relative died, they would put them outside in front of the house until a certain point of decomposition was reached. </p><p></p><p>Basically, any custom that is significantly different than what we are used in our modern world or the common customs of the medieval european settings of many D&D campaings. A good way to do it is to think about the geography inhabited by the culture in question, as that will heavily influence the way their culture develops. Then, extrapolate what customs might logically be developed b/c of that geography in relation to marriage (dowry, the ceremony, etc), property ownership and wealth, death, birth, and so on. </p><p></p><p>Good luck, sounds like you are in for some real fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Darth Shoju, post: 979763, member: 11397"] I think it was the ancient Cretians who would do the bull flipping; basically have a bull run straight at you and then flip forward over-top of the creature. In my home province of Manitoba whenever someone is going to get married, the couple has what is called a "social". Basically you rent a hall or something, have a big party and sell tickets (basically $10 a pop) and also charge for the booze. The idea is for the couple getting married to make a little money for the wedding, while everyone else gets to socialize and have a good time. Not a super-weird or exciting custom, but I'm told it's unique to our province. You could always incorporate something like the anciet Aztec (and other cultures) practice of human sacrifice. Pretty grim stuff, and usually gets a strong reaction from us players with our "modern" sensibilities (although I think the Spanish conquistadors were pretty upset over the practice too). A culture that practices unique methods of mumification or burial would be cool too. I think some ancient south american cultures sent people high into the mountains to be mumified by the cold weather. A constantly-traveling friend of my dad went to an asian country (wish I could remember which one) where, when a relative died, they would put them outside in front of the house until a certain point of decomposition was reached. Basically, any custom that is significantly different than what we are used in our modern world or the common customs of the medieval european settings of many D&D campaings. A good way to do it is to think about the geography inhabited by the culture in question, as that will heavily influence the way their culture develops. Then, extrapolate what customs might logically be developed b/c of that geography in relation to marriage (dowry, the ceremony, etc), property ownership and wealth, death, birth, and so on. Good luck, sounds like you are in for some real fun! :) [/QUOTE]
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