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General Tabletop Discussion
*Pathfinder & Starfinder
Exotic Double Weapons
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<blockquote data-quote="Villano" data-source="post: 378070" data-attributes="member: 505"><p>Well, technically, the bastard sword or katana is really a martial weapon. You just need the exotic weapon feat for one-handed use.</p><p></p><p>But my point about comparing the shikomi-zue to the quarterstaff was in response to your comparing the two-bladed sword to the two-bladed katana (i.e., why take one weapon when you can take something which deals more damage?).</p><p></p><p>I could have just as easily asked why someone would choose a dwarven urgrosh (1d8/1d6) instead of an orc double axe (1d8/1d8)? Or heavy flail (1d10) instead of a greatsword (2d6)? Or even the bastard sword as a marial, 2-handed weapon (1d10) instead of the Greatsword? </p><p></p><p>Or, if you have a +4 Dex, why you'd take Hide armor (+3 ac) instead of a chainshirt (+4 ac)?</p><p></p><p>Flavor, money, or just the player's personality all come into play when crafting a PC. </p><p></p><p>I'm not meaning to pick a fight or quibble over minor points, but you see what my original point was (just because it can do more damage doesn't mean everyone will want one...Lord knows there have been people who've decided to go with Weapon Focus: Dagger! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). </p><p></p><p>And besides, that double bastard sword would probably be damned expensive. </p><p></p><p>I do understand concerns that a 1d10/1d10 weapon may be too powerful. But making it so expensive that you can't pick it up for several levels could help balance it out.</p><p></p><p>Although it's all pretty moot, actually, since being double-headed, it's no longer really a "katana" (just as a double-bladed sword really isn't a "sword", anymore).</p><p></p><p>I still wish I knew what that Japanese weapon was called, though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Villano, post: 378070, member: 505"] Well, technically, the bastard sword or katana is really a martial weapon. You just need the exotic weapon feat for one-handed use. But my point about comparing the shikomi-zue to the quarterstaff was in response to your comparing the two-bladed sword to the two-bladed katana (i.e., why take one weapon when you can take something which deals more damage?). I could have just as easily asked why someone would choose a dwarven urgrosh (1d8/1d6) instead of an orc double axe (1d8/1d8)? Or heavy flail (1d10) instead of a greatsword (2d6)? Or even the bastard sword as a marial, 2-handed weapon (1d10) instead of the Greatsword? Or, if you have a +4 Dex, why you'd take Hide armor (+3 ac) instead of a chainshirt (+4 ac)? Flavor, money, or just the player's personality all come into play when crafting a PC. I'm not meaning to pick a fight or quibble over minor points, but you see what my original point was (just because it can do more damage doesn't mean everyone will want one...Lord knows there have been people who've decided to go with Weapon Focus: Dagger! :)). And besides, that double bastard sword would probably be damned expensive. I do understand concerns that a 1d10/1d10 weapon may be too powerful. But making it so expensive that you can't pick it up for several levels could help balance it out. Although it's all pretty moot, actually, since being double-headed, it's no longer really a "katana" (just as a double-bladed sword really isn't a "sword", anymore). I still wish I knew what that Japanese weapon was called, though. :( [/QUOTE]
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