Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
Exotic Matter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="freyar" data-source="post: 6867684" data-attributes="member: 40227"><p>You're right, this wouldn't lead to "tired light" or slow down the speed of light. Basically, as a single photon travels along, it constantly excites (and de-excites) virtual electrons but in such a way that the wave speed of light is unaffected (and specifically is still independent of frequency). The reason for this is that the interaction between the photon and the electrons still respects special relativity. What it does effect, however, is how strongly photons and electrons interact, in other words, the value of the electric charge. You might have heard something to the effect that an electron is surrounded by a cloud of virtual electrons & anti-electrons that collectively "screen" the electron's charge. A photon hitting an electron with more energy gets closer to the electron, so it is screened less and effectively sees a larger electron charge.</p><p></p><p>This same kind of effect means that two photons can also "hit" each other. Most of the time, two photons will just pass each other by, but sometimes they will excite the same virtual electrons and can both bounce off that virtual electron.</p><p></p><p></p><p>I'm not an experimentalist, so I don't keep track of every result like this terribly carefully. The following is my understanding, but I might have missed something: </p><p></p><p>Two photons coming together and creating an electron/anti-electron pair has been observed in a lab starting in the late 1990s AFAIK. The caveat is that the only way we have to produce energetic enough photons on earth is in high energy collisions of other things, so the photons involved are themselves fairly virtual (it's worth mentioning that virtual is not a binary descriptor but a continuous thing --- every particle is in reality a little virtual). On the other hand, this process appears to happen fairly commonly in astrophysics since there are lots of things in space that create high energy photons.</p><p></p><p>I don't believe two photons bouncing off each other in the vacuum has been observed yet, and in fact the predicted rate for this to happen is below current experimental sensitivity --- if we'd seen it by now, it would mean there's something we don't understand going on.</p><p></p><p>But it's worth mentioning that both of these types of events are embedded and inevitable in the Standard Model of particle physics AND any way we might know how to modify particle physics consistent with things we've already measured. If they didn't happen, it would mean we'd literally have to scrap almost a century of particle physics theory which has been otherwise remarkably successful. What I'm trying to say is that there are different degrees of "still just in theory." There's stuff like this, which pretty much has to happen given what we know already; there is a concept like dark matter, which we don't know a lot about but can be extremely confident exists from what we know; there is something like string theory or another approach to quantum gravity, which we can't directly access experimentally for the time being but is a logical extension of what we know and have observed (and can be tested mathematically); and there is something like the exotic matter needed for wormholes and warp drives, which doesn't really naturally come up for any other reason and can easily violate basic physical principles if you're not really careful about it.</p></blockquote><p></p>
[QUOTE="freyar, post: 6867684, member: 40227"] You're right, this wouldn't lead to "tired light" or slow down the speed of light. Basically, as a single photon travels along, it constantly excites (and de-excites) virtual electrons but in such a way that the wave speed of light is unaffected (and specifically is still independent of frequency). The reason for this is that the interaction between the photon and the electrons still respects special relativity. What it does effect, however, is how strongly photons and electrons interact, in other words, the value of the electric charge. You might have heard something to the effect that an electron is surrounded by a cloud of virtual electrons & anti-electrons that collectively "screen" the electron's charge. A photon hitting an electron with more energy gets closer to the electron, so it is screened less and effectively sees a larger electron charge. This same kind of effect means that two photons can also "hit" each other. Most of the time, two photons will just pass each other by, but sometimes they will excite the same virtual electrons and can both bounce off that virtual electron. I'm not an experimentalist, so I don't keep track of every result like this terribly carefully. The following is my understanding, but I might have missed something: Two photons coming together and creating an electron/anti-electron pair has been observed in a lab starting in the late 1990s AFAIK. The caveat is that the only way we have to produce energetic enough photons on earth is in high energy collisions of other things, so the photons involved are themselves fairly virtual (it's worth mentioning that virtual is not a binary descriptor but a continuous thing --- every particle is in reality a little virtual). On the other hand, this process appears to happen fairly commonly in astrophysics since there are lots of things in space that create high energy photons. I don't believe two photons bouncing off each other in the vacuum has been observed yet, and in fact the predicted rate for this to happen is below current experimental sensitivity --- if we'd seen it by now, it would mean there's something we don't understand going on. But it's worth mentioning that both of these types of events are embedded and inevitable in the Standard Model of particle physics AND any way we might know how to modify particle physics consistent with things we've already measured. If they didn't happen, it would mean we'd literally have to scrap almost a century of particle physics theory which has been otherwise remarkably successful. What I'm trying to say is that there are different degrees of "still just in theory." There's stuff like this, which pretty much has to happen given what we know already; there is a concept like dark matter, which we don't know a lot about but can be extremely confident exists from what we know; there is something like string theory or another approach to quantum gravity, which we can't directly access experimentally for the time being but is a logical extension of what we know and have observed (and can be tested mathematically); and there is something like the exotic matter needed for wormholes and warp drives, which doesn't really naturally come up for any other reason and can easily violate basic physical principles if you're not really careful about it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Exotic Matter
Top