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General Tabletop Discussion
*TTRPGs General
Exotic Weapons don't serve much of a purpose
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<blockquote data-quote="FireLance" data-source="post: 3199106" data-attributes="member: 3424"><p>Well, comparing the spiked chain with the heavy flail, you get:</p><p></p><p>The same: two-handed, crit multiplier, can use to trip, +2 disarm bonus</p><p>Disadvantages: needs a feat, lower threat range, slightly less than one step lower damage (2d4 vs 1d10), cannot sunder</p><p>Advantages: threaten at reach and adjacent, finesseable</p><p></p><p>The cannot sunder disadvantage and the finesseable advantage seem to cancel each other (compare rapier vs scimitar, for example).</p><p></p><p>Hence, the question is whether the ability to threaten at reach and adjacent advantage is worth the feat, and the lower threat range, and slightly less than one step lower damage disadvantages.</p><p></p><p>Given that Short Haft (PHB2) allows you to change a polearm from a reach weapon to one that threatens adjacent squares as a swift action (and back again with another swift action), it then boils down to whether the <u>simultaneous</u> threatening is worth the lower threat range, and slightly less than one step lower damage.</p><p></p><p>Overall, the spiked chain doesn't look overpowered to me.</p></blockquote><p></p>
[QUOTE="FireLance, post: 3199106, member: 3424"] Well, comparing the spiked chain with the heavy flail, you get: The same: two-handed, crit multiplier, can use to trip, +2 disarm bonus Disadvantages: needs a feat, lower threat range, slightly less than one step lower damage (2d4 vs 1d10), cannot sunder Advantages: threaten at reach and adjacent, finesseable The cannot sunder disadvantage and the finesseable advantage seem to cancel each other (compare rapier vs scimitar, for example). Hence, the question is whether the ability to threaten at reach and adjacent advantage is worth the feat, and the lower threat range, and slightly less than one step lower damage disadvantages. Given that Short Haft (PHB2) allows you to change a polearm from a reach weapon to one that threatens adjacent squares as a swift action (and back again with another swift action), it then boils down to whether the [U]simultaneous[/U] threatening is worth the lower threat range, and slightly less than one step lower damage. Overall, the spiked chain doesn't look overpowered to me. [/QUOTE]
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Exotic Weapons don't serve much of a purpose
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