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<blockquote data-quote="Croesus" data-source="post: 7067799" data-attributes="member: 35019"><p>Yep, I've seen this too (though I still believe the official 5E adventures are a bit too stingy with monetary treasure in the first place). </p><p></p><p>When we finished up Princes of the Apocalypse, the rogue had around 10,000 gp saved up (to build her hideout). The barbarian had several thousand gp, mainly because I don't enforce daily living expenses (he would have blown it all on ale and whores). The wizard? Flat broke. He spent every gold piece adding spells to his spellbook. Granted, the player has gone a bit overboard in adding spells, but by the time a wizard gets to double-digits in level, scribing spells can get expensive. That's a tax that other classes don't necessarily have.</p></blockquote><p></p>
[QUOTE="Croesus, post: 7067799, member: 35019"] Yep, I've seen this too (though I still believe the official 5E adventures are a bit too stingy with monetary treasure in the first place). When we finished up Princes of the Apocalypse, the rogue had around 10,000 gp saved up (to build her hideout). The barbarian had several thousand gp, mainly because I don't enforce daily living expenses (he would have blown it all on ale and whores). The wizard? Flat broke. He spent every gold piece adding spells to his spellbook. Granted, the player has gone a bit overboard in adding spells, but by the time a wizard gets to double-digits in level, scribing spells can get expensive. That's a tax that other classes don't necessarily have. [/QUOTE]
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EXP Complaint leads me to this idea.
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