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Exp reward chart is really beginning to annoy me
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<blockquote data-quote="Zenon" data-source="post: 471993" data-attributes="member: 352"><p><strong>Re: Request clarification on item saves</strong></p><p></p><p></p><p></p><p>This is in the DMG (pre-errata), but I don't have it with me at the moment to quote pages. I know there is a table nearby it that lists the order that items should be check in, so perhaps the index can help you locate it that way. The name of the Table in the below quote may be the same as the one in the DMG:</p><p></p><p>Here is the relevant text from the SRD:</p><p></p><p></p><p>The way you are checking for items currently is found under breaking items. From the SRD:</p><p></p><p></p><p>Note that the above only comes into effect if the item is the direct target of the spell. Also remember that there are several rules along with the breaking items that reduce damage to an item based on the damage type (ex: Objects take half damage from acid, fire, and lightning attacks. Divide the damage by 2 before applying the hardness. Cold attacks deal one- quarter damage to objects. Sonic attacks deal full damage to objects. )</p><p></p><p>This makes some freaky situations. Let's look at the following, a fighter, his magic greatsword, his normal short sword and a sorcerer casting Disintegrate-</p><p></p><p>1) The fighter is holding both swords and is himself a target of disintegrate - The fighter rolls the save. If he saves, everything makes it. If he fails, but not by rolling a 1, he turns to dust and all his gear hits the floor. If he rolls the 1, he turns to dust and the gear also then has to save.</p><p></p><p>2) The fighter is holding both swords and the magic greatsword is targeted with Disintegrate. The sword gets a save, either the objects save or the fighter, whichever is better.</p><p></p><p>2) The greatsword is on the floor, out of the fighters hand and is hit by Disintegrate. Because it is an unattended amgic item, it gets a save against the spell, but only with it's own modifiers.</p><p></p><p>3) The fighter is holding both swords, and the normal short sword is targeted by a Disintegrate. The normal short sword gets a save using the fighters save.</p><p></p><p>4) The normal (non-magic) short sword is on the ground, out of the fighters hand and is the target of Disintegrate. It turns to dust (it is an unattended, non magic item, which means it automatically fails it's save).</p><p></p><p>Does this help any?</p></blockquote><p></p>
[QUOTE="Zenon, post: 471993, member: 352"] [b]Re: Request clarification on item saves[/b] This is in the DMG (pre-errata), but I don't have it with me at the moment to quote pages. I know there is a table nearby it that lists the order that items should be check in, so perhaps the index can help you locate it that way. The name of the Table in the below quote may be the same as the one in the DMG: Here is the relevant text from the SRD: The way you are checking for items currently is found under breaking items. From the SRD: Note that the above only comes into effect if the item is the direct target of the spell. Also remember that there are several rules along with the breaking items that reduce damage to an item based on the damage type (ex: Objects take half damage from acid, fire, and lightning attacks. Divide the damage by 2 before applying the hardness. Cold attacks deal one- quarter damage to objects. Sonic attacks deal full damage to objects. ) This makes some freaky situations. Let's look at the following, a fighter, his magic greatsword, his normal short sword and a sorcerer casting Disintegrate- 1) The fighter is holding both swords and is himself a target of disintegrate - The fighter rolls the save. If he saves, everything makes it. If he fails, but not by rolling a 1, he turns to dust and all his gear hits the floor. If he rolls the 1, he turns to dust and the gear also then has to save. 2) The fighter is holding both swords and the magic greatsword is targeted with Disintegrate. The sword gets a save, either the objects save or the fighter, whichever is better. 2) The greatsword is on the floor, out of the fighters hand and is hit by Disintegrate. Because it is an unattended amgic item, it gets a save against the spell, but only with it's own modifiers. 3) The fighter is holding both swords, and the normal short sword is targeted by a Disintegrate. The normal short sword gets a save using the fighters save. 4) The normal (non-magic) short sword is on the ground, out of the fighters hand and is the target of Disintegrate. It turns to dust (it is an unattended, non magic item, which means it automatically fails it's save). Does this help any? [/QUOTE]
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