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Expanded ECL rules!
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<blockquote data-quote="Upper_Krust" data-source="post: 353812" data-attributes="member: 326"><p>Hey all! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> </p><p></p><p>I appreciate the love! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>...and additional appendages.</p><p></p><p>The update also has rules for the NPC classes (as S'mon mentioned in another thread here); Scaling Ability Scores and Size.</p><p></p><p></p><p></p><p>Like I said I already have ability scores accounted for. </p><p></p><p>I think messing with 'varying levels of power' for SA and SQ goes someway to destroy the simplicity of the system.</p><p></p><p></p><p></p><p>I'm not convinced your changes are valid, in fact I think they are detrimental to the system.</p><p></p><p>Try working out some examples to see what I mean!</p><p></p><p></p><p></p><p>Okay so far.</p><p></p><p></p><p></p><p>I'll convince you of this error come Monday. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>Incorrect.</p><p></p><p>Dragons and Outsiders may have good saves and base attack bonus but they lack the myriad options and abilities of the character classes.</p><p></p><p></p><p></p><p>I am sure you have made a number of changes here - almost exclusively for the worst.</p><p></p><p>You really should try giving examples why you are right for any changes you plan to make!?</p><p></p><p></p><p></p><p>Far too generous an increase in ECL!</p><p></p><p>I suggest +1/2 ECL per +5 Ability Points.</p><p></p><p></p><p></p><p>Again far too generous (for everything - notably the Summoning ability; thats bonkers).</p><p></p><p>Explain all changes with examples.</p><p></p><p>The beauty of my initial system was its simplicity.</p><p></p><p>Also I don't think rating abilities for their intrinsic power is justified.</p><p></p><p></p><p></p><p>That looks familiar! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I think you are tinkering unnecessarily. The system itself has scope for expansion (I have added some features since its inception myself) but revisions need to be outlined in detail with examples before consideration.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 353812, member: 326"] Hey all! :) I appreciate the love! :D ...and additional appendages. The update also has rules for the NPC classes (as S'mon mentioned in another thread here); Scaling Ability Scores and Size. Like I said I already have ability scores accounted for. I think messing with 'varying levels of power' for SA and SQ goes someway to destroy the simplicity of the system. I'm not convinced your changes are valid, in fact I think they are detrimental to the system. Try working out some examples to see what I mean! Okay so far. I'll convince you of this error come Monday. :p Incorrect. Dragons and Outsiders may have good saves and base attack bonus but they lack the myriad options and abilities of the character classes. I am sure you have made a number of changes here - almost exclusively for the worst. You really should try giving examples why you are right for any changes you plan to make!? Far too generous an increase in ECL! I suggest +1/2 ECL per +5 Ability Points. Again far too generous (for everything - notably the Summoning ability; thats bonkers). Explain all changes with examples. The beauty of my initial system was its simplicity. Also I don't think rating abilities for their intrinsic power is justified. That looks familiar! ;) I think you are tinkering unnecessarily. The system itself has scope for expansion (I have added some features since its inception myself) but revisions need to be outlined in detail with examples before consideration. [/QUOTE]
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