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Expanded ECL rules!
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<blockquote data-quote="Anubis" data-source="post: 383142" data-attributes="member: 2358"><p>Are you insane?! Are you saying that having a natural strength of 28 doesn't mean anything at all in terms of ECL?! C'mon, you can't possibly believe that! That's insane and completely throws the whole system off!</p><p></p><p>Think about it . . . Humans are normal, they have 10 in everything. What if you created an ENTIRELY new race that was similar to humans except they had darkvision (instead of an extra feat), had +2 to Listen, Search, and Spot like elves (instead of extra skill points), and had stats of Str 20, Dex 10, Con 10, Int 10, Wis 10, Cha 10, giving characters a +10 to strength during character creation? They're similar to humans, but with A LOT of strength . . . Doing it your way, it would have no ECL modifier!</p><p></p><p>Basically, the problem with doing it THAT way is that you run into the problem of what to do when you create an entirely new race. How do you decide ECL for the new race? How much ECL do you assign for ability scores? Explain THAT.</p><p></p><p>Seriously, you gotta assign modifiers to ECL for ALL ability scores, as I outlined, otherwise none of it works! THAT'S why your system isn't working out as perfectly as you like!</p></blockquote><p></p>
[QUOTE="Anubis, post: 383142, member: 2358"] Are you insane?! Are you saying that having a natural strength of 28 doesn't mean anything at all in terms of ECL?! C'mon, you can't possibly believe that! That's insane and completely throws the whole system off! Think about it . . . Humans are normal, they have 10 in everything. What if you created an ENTIRELY new race that was similar to humans except they had darkvision (instead of an extra feat), had +2 to Listen, Search, and Spot like elves (instead of extra skill points), and had stats of Str 20, Dex 10, Con 10, Int 10, Wis 10, Cha 10, giving characters a +10 to strength during character creation? They're similar to humans, but with A LOT of strength . . . Doing it your way, it would have no ECL modifier! Basically, the problem with doing it THAT way is that you run into the problem of what to do when you create an entirely new race. How do you decide ECL for the new race? How much ECL do you assign for ability scores? Explain THAT. Seriously, you gotta assign modifiers to ECL for ALL ability scores, as I outlined, otherwise none of it works! THAT'S why your system isn't working out as perfectly as you like! [/QUOTE]
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