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Community
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Expanded use of healing skill
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<blockquote data-quote="Thia Halmades" data-source="post: 2700091" data-attributes="member: 35863"><p>I had considered the whole "unattended = infected" but that leads into a realm of wargaming that I dare not drag the unwilling into, so I left the question on the cutting room floor when I wrote my original post. However, while we're on the topic, both of these are good examples of why I was asking if the wound/damage were related or not. Not because I can think of those abuse issues, but because I knew someone else could.</p><p></p><p>Second! I remember now! HA! Second, in your question of Fatigue (which has rules, I think) and nausea (which I know has rules) would it be reasonable, if you're expanding the roll of the heal skill, to allow a healer to know that Ipicac is used to cure nausea? That wouldn't be far fetched at all, and could certainly get someone out of penalties quite quickly. Watching SPR or any other film that involves speed-treatment we know that a wand of CLW & a well stocked healers kit can do wonders for a downed soldier.</p><p></p><p>I'm with <strong>Felnar</strong>, though; there are plenty of disease listed in the game, allowing a PC to get infected would be the next logical step if the wound was unattended. We need to assume certain things; tending any wounds, even if the PC took 12 in a fight, would involve cleaning all the wounds in question.</p><p></p><p>Oh, in answer to your question of the estimate; that's heavily variable based on how things go and the composition of the party. A fighter might take 12 hits inside of two rounds of combat, counting:</p><p></p><p>- Precision damage at the beginning of the fight (per <strong>StreamOfTheSky</strong>, am I safe in assuming that Precision Damage stacks with base damage for purposes of counting as a single wound?)</p><p>- Iteritive attacks from MOBs</p><p>- Multiple MOBs</p><p>- Spell Damage (I'm assuming that Magic Missile counts as a wound? Do four magic missiles count as 4 or 1?)</p><p></p><p>However, your Bard can sit in the back, singing away and bolstering the rest of the party without ever taking a hit or breaking stride. I think the concept is great, though, so I hope this is helping. Oh, and for the record, I don't think that changing it so that '2+ damage = wound', you might just find it easier to ad hoc that into a battle situation. Anymore than a good DM wouldn't allow puppy murder to build up Cleave attacks.</p></blockquote><p></p>
[QUOTE="Thia Halmades, post: 2700091, member: 35863"] I had considered the whole "unattended = infected" but that leads into a realm of wargaming that I dare not drag the unwilling into, so I left the question on the cutting room floor when I wrote my original post. However, while we're on the topic, both of these are good examples of why I was asking if the wound/damage were related or not. Not because I can think of those abuse issues, but because I knew someone else could. Second! I remember now! HA! Second, in your question of Fatigue (which has rules, I think) and nausea (which I know has rules) would it be reasonable, if you're expanding the roll of the heal skill, to allow a healer to know that Ipicac is used to cure nausea? That wouldn't be far fetched at all, and could certainly get someone out of penalties quite quickly. Watching SPR or any other film that involves speed-treatment we know that a wand of CLW & a well stocked healers kit can do wonders for a downed soldier. I'm with [B]Felnar[/B], though; there are plenty of disease listed in the game, allowing a PC to get infected would be the next logical step if the wound was unattended. We need to assume certain things; tending any wounds, even if the PC took 12 in a fight, would involve cleaning all the wounds in question. Oh, in answer to your question of the estimate; that's heavily variable based on how things go and the composition of the party. A fighter might take 12 hits inside of two rounds of combat, counting: - Precision damage at the beginning of the fight (per [B]StreamOfTheSky[/B], am I safe in assuming that Precision Damage stacks with base damage for purposes of counting as a single wound?) - Iteritive attacks from MOBs - Multiple MOBs - Spell Damage (I'm assuming that Magic Missile counts as a wound? Do four magic missiles count as 4 or 1?) However, your Bard can sit in the back, singing away and bolstering the rest of the party without ever taking a hit or breaking stride. I think the concept is great, though, so I hope this is helping. Oh, and for the record, I don't think that changing it so that '2+ damage = wound', you might just find it easier to ad hoc that into a battle situation. Anymore than a good DM wouldn't allow puppy murder to build up Cleave attacks. [/QUOTE]
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