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Expanding Elsir Vale
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<blockquote data-quote="Toric_Arthendain" data-source="post: 4845082" data-attributes="member: 9833"><p>Has anyone here expanded Elsir Vale from the Red Hand of Doom module and used it as a full-blown setting?</p><p></p><p>I ran RHoD for my group starting in 2007 and finished it about a year later. I originally planned to drop the Vale into my own homebrew and make it fit. At the conclusion of the module, the group owned Vrath Keep and controlled a small section of land around it. They were local heroes. They went on to a couple of other adventures in the Vale. Elements of my own homebrew never really made it into the adventures as they stayed in the Vale. Now at level 10-11, all of their adventures have been in Elsir Vale.</p><p></p><p>We are about to revive this campaign and rather than shoehorn the Vale into my unfinished homebrew, I am considering just expanding Elsir Vale into a more complete setting on its own. I believe I could quite easily map the areas around the Vale, thus expanding the campaign area. Also, there are plenty of adventure sites and opportunities on the map of the Vale that the PCs haven't yet touched.</p><p></p><p>I know that there are some 4E adventures in Dungeon that revolve around the Vale about 100 years after the events of RHoD and I believe there to be a map of a city and some lands west of the Vale. As I am running a 3.5 D&D campaign, would those adventures or the source material regarding Elsir Vale be useful to me?</p><p></p><p>Is there any other information out on the web or that anyone has worked on to expand the Vale? Or is the Vale simply not worthy of being expanded into a more complete setting? Thoughts?</p></blockquote><p></p>
[QUOTE="Toric_Arthendain, post: 4845082, member: 9833"] Has anyone here expanded Elsir Vale from the Red Hand of Doom module and used it as a full-blown setting? I ran RHoD for my group starting in 2007 and finished it about a year later. I originally planned to drop the Vale into my own homebrew and make it fit. At the conclusion of the module, the group owned Vrath Keep and controlled a small section of land around it. They were local heroes. They went on to a couple of other adventures in the Vale. Elements of my own homebrew never really made it into the adventures as they stayed in the Vale. Now at level 10-11, all of their adventures have been in Elsir Vale. We are about to revive this campaign and rather than shoehorn the Vale into my unfinished homebrew, I am considering just expanding Elsir Vale into a more complete setting on its own. I believe I could quite easily map the areas around the Vale, thus expanding the campaign area. Also, there are plenty of adventure sites and opportunities on the map of the Vale that the PCs haven't yet touched. I know that there are some 4E adventures in Dungeon that revolve around the Vale about 100 years after the events of RHoD and I believe there to be a map of a city and some lands west of the Vale. As I am running a 3.5 D&D campaign, would those adventures or the source material regarding Elsir Vale be useful to me? Is there any other information out on the web or that anyone has worked on to expand the Vale? Or is the Vale simply not worthy of being expanded into a more complete setting? Thoughts? [/QUOTE]
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