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Expanding On Game Design [Learning From Game Designers]
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<blockquote data-quote="Art Waring" data-source="post: 9431805" data-attributes="member: 7037141"><p>Thank you for contributing Snarf! I agree that experience is the best teacher, and that's why I started this thread, to try and help game designers broaden their horizons, not just beyond 5e or ttrpg's, and hopefully exposing folks to the greater world of game design.</p><p></p><p></p><p>This video below makes a good point about the difference between digital and physical games. That physical games like ttrpg's & card games require that the game is thoroughly tested, edited, and 100% ready to play out of the box, because once that game is sent off to printers it is too late to make changes (& nobody likes having to erratta their work at a later time).</p><p></p><p>Contrast that with digital games & video games, which are sometimes released as beta's, full of bugs, rushed to production, and often lacking polish (which they may provide with later updates). Physical games require a heck of a lot of work to realize as a finished product. Digital games do as well, but physical games require a completely different mindset (in regards to production).</p><p></p><p>Hope you have a good day.</p><p>[MEDIA=youtube]QGhdZ9dUWOE[/MEDIA]</p></blockquote><p></p>
[QUOTE="Art Waring, post: 9431805, member: 7037141"] Thank you for contributing Snarf! I agree that experience is the best teacher, and that's why I started this thread, to try and help game designers broaden their horizons, not just beyond 5e or ttrpg's, and hopefully exposing folks to the greater world of game design. This video below makes a good point about the difference between digital and physical games. That physical games like ttrpg's & card games require that the game is thoroughly tested, edited, and 100% ready to play out of the box, because once that game is sent off to printers it is too late to make changes (& nobody likes having to erratta their work at a later time). Contrast that with digital games & video games, which are sometimes released as beta's, full of bugs, rushed to production, and often lacking polish (which they may provide with later updates). Physical games require a heck of a lot of work to realize as a finished product. Digital games do as well, but physical games require a completely different mindset (in regards to production). Hope you have a good day. [MEDIA=youtube]QGhdZ9dUWOE[/MEDIA] [/QUOTE]
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