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*Dungeons & Dragons
Expanding out of the Abyss to level 20+
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<blockquote data-quote="CapnZapp" data-source="post: 6776995" data-attributes="member: 12731"><p>Myself, I would be liberal with the self-imposed core restrictions this edition has imposed on itself for epic creatures.</p><p></p><p>For BBEGs in the 10-19 level range, the current legendary actions and lair actions are sufficient. I just wish they used a less powerful word than "legendary", since for me legendary > epic, and I interpret those rules as being below epic.</p><p></p><p>For BBEGs above level 20, that is epic BBEGs, I would handwave even basic restrictions, and say these BBEGs took some cool epic boons. Boons that turn them into true destroyers of worlds (or at least small group of high level adventurers...).</p><p></p><p>The beauty is that I don't plan to ever run a campaign above, say level 25. Effectively making these balance-wrecking boons unavailable to the characters.</p><p></p><p>(I hope that the DMG epic boons, together with the regular multiclassing rules, will provide a reasonably satisfying levelling experience, at least for the first few eopic levels, that is levels 20-24. Obviously, the lack of truly epic abilities will then be felt, but at the time the characters should in fairness get the same boons their epic BBEG opponents did, it's time to wrap up that campaign, since the D&D framework would no longer support such a game)</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6776995, member: 12731"] Myself, I would be liberal with the self-imposed core restrictions this edition has imposed on itself for epic creatures. For BBEGs in the 10-19 level range, the current legendary actions and lair actions are sufficient. I just wish they used a less powerful word than "legendary", since for me legendary > epic, and I interpret those rules as being below epic. For BBEGs above level 20, that is epic BBEGs, I would handwave even basic restrictions, and say these BBEGs took some cool epic boons. Boons that turn them into true destroyers of worlds (or at least small group of high level adventurers...). The beauty is that I don't plan to ever run a campaign above, say level 25. Effectively making these balance-wrecking boons unavailable to the characters. (I hope that the DMG epic boons, together with the regular multiclassing rules, will provide a reasonably satisfying levelling experience, at least for the first few eopic levels, that is levels 20-24. Obviously, the lack of truly epic abilities will then be felt, but at the time the characters should in fairness get the same boons their epic BBEG opponents did, it's time to wrap up that campaign, since the D&D framework would no longer support such a game) [/QUOTE]
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