Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Expanding Roles - was Dropping Roles
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Camelot" data-source="post: 5006695" data-attributes="member: 82617"><p>The roles are not restrictive, as many people seem to believe. A Fighter is a much different class than a Paladin, and a Swordmage, and a Warden, even though they are all defenders. They have different flavor and mechanical techniques. I liked how they added secondary roles in the PH2; they should have done that from the start, because it defines them much better.</p><p> </p><p>In fact, the roles help the players construct a team that can hold its own against a large variation of opponents. If the team was comprised completely of strikers, they would be great against a single large foe, but when the DM wanted to use a controller behind artillery behind a line of melee, those strikers would be crushed because they can't spread out their damage fast enough. When the team has all four or at least three roles, they are able to face any challenge the DM constructs with a similar level of difficulty, so that the game isn't extremely easy until all of a sudden the PCs face a TPK. The roles make it easier to keep the game fun.</p></blockquote><p></p>
[QUOTE="Camelot, post: 5006695, member: 82617"] The roles are not restrictive, as many people seem to believe. A Fighter is a much different class than a Paladin, and a Swordmage, and a Warden, even though they are all defenders. They have different flavor and mechanical techniques. I liked how they added secondary roles in the PH2; they should have done that from the start, because it defines them much better. In fact, the roles help the players construct a team that can hold its own against a large variation of opponents. If the team was comprised completely of strikers, they would be great against a single large foe, but when the DM wanted to use a controller behind artillery behind a line of melee, those strikers would be crushed because they can't spread out their damage fast enough. When the team has all four or at least three roles, they are able to face any challenge the DM constructs with a similar level of difficulty, so that the game isn't extremely easy until all of a sudden the PCs face a TPK. The roles make it easier to keep the game fun. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Expanding Roles - was Dropping Roles
Top